CMDR Weszor profile
Profile

Distances submitted:
0
Systems visited:
18,653
Systems discovered first:
9,719
Balance:
2,234,440,762 Cr
Ranks
Mostly Defenceless
Geneticist
Federation: Vice Admiral
Empire: Prince
Statistics
Balance |
|
---|---|
Current assets | 13,937,147,675 cr |
Credits spent on ships | 1,863,761,585 cr |
Credits spent on outfitting | 5,001,674,705 cr |
Credits spent on repairs | 32,965,348 cr |
Credits spent on fuel | 1,466,327 cr |
Credits spent on munitions | 2,961,177 cr |
Insurance claims | 54 |
Total claim costs | 419,992,039 cr |
Combat |
|
Bounties claimed | 1,762 |
Profit from bounties | 371,694,848 cr |
Combat bonds | 5,484 |
Profit from combat bonds | 801,912,183 cr |
Assassinations | 47 |
Profit from assassinations | 18,576,565 cr |
Highest single reward | 1,804,663 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 2,092,880 cr |
Bounties received/earned | 296 |
Lifetime bounty value | 1,889,700 cr |
Highest bounty issued | 626,200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 114 |
Trading profit | 9,534,595,597 cr |
Commodities traded | 190,264 |
Average profit | 15,528,657 cr |
Highest single transaction | 1,976,547,740 cr |
Mining |
|
Profits from mining | 356,472,063 cr |
Minerals refined | 2,557 |
Materials collected | 11,109 |
Exploration |
|
Systems visited | 14,656 |
Profits from exploration | 4,006,407,875 cr |
Level 2 detailed scans | 107,389 |
Level 3 detailed scans | 107,389 |
Highest payout | 24,385,975 cr |
Total hyperspace distance | 853,726 ly |
Total hyperspace jumps | 19,006 |
Max distance from start | 47,129.57 ly |
Max distance from Sol | 47,154.55 ly |
Max distance from Colonia | 39,905.85 ly |
Approximate time played | 11W 3D 21H 28M |
Passengers |
|
Total bulk passengers delivered | 6,902 |
Total VIPs delivered | 2,540 |
Total delivered | 9,442 |
Total ejected | 312 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 1,612,986 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,361 |
Grade 1 upgrades generated | 376 |
Grade 2 upgrades generated | 490 |
Grade 3 upgrades generated | 596 |
Grade 4 upgrades generated | 519 |
Grade 5 upgrades generated | 380 |
Crew |
|
Crew credits earned | 943,684,000 cr |
Crew hired | 1 |
Crew lost | 1 |