Perfil de Weszor
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.806.577.640 cr |
Credits spent on ships | 764.147.241 cr |
Credits spent on outfitting | 1.746.290.180 cr |
Credits spent on repairs | 13.680.281 cr |
Credits spent on fuel | 585.327 cr |
Credits spent on munitions | 940.677 cr |
Insurance claims | 30 |
Total claim costs | 123.984.667 cr |
Combat |
|
Bounties claimed | 1.058 |
Profit from bounties | 248.111.007 cr |
Combat bonds | 1.482 |
Profit from combat bonds | 128.483.743 cr |
Assassinations | 45 |
Profit from assassinations | 16.200.226 cr |
Highest single reward | 1.804.663 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 183.533 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 7.100 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 75 |
Trading profit | 6.614.982.340 cr |
Commodities traded | 124.798 |
Average profit | 24.682.770 cr |
Highest single transaction | 1.975.139.612 cr |
Mining |
|
Profits from mining | 167.976.917 cr |
Minerals refined | 908 |
Materials collected | 4.950 |
Exploration |
|
Systems visited | 7.913 |
Profits from exploration | 2.577.304.051 cr |
Level 2 detailed scans | 65.163 |
Level 3 detailed scans | 65.163 |
Highest payout | 24.385.975 cr |
Total hyperspace distance | 418.514 a.l. |
Total hyperspace jumps | 10.049 |
Max distance from start | 33.410,62 a.l. |
Max distance from Sol | 34.074,26 a.l. |
Max distance from Colonia | 30.091,19 a.l. |
Approximate time played | 4W 5D 4H 57M |
Passengers |
|
Total bulk passengers delivered | 5.869 |
Total VIPs delivered | 1.519 |
Total delivered | 7.388 |
Total ejected | 130 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 156.948 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 726 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 56 |