Federation: Ensign
Empire: Lord
Balance |
|
---|---|
Current assets | 2,174,233,659 cr |
Credits spent on ships | 153,068,748 cr |
Credits spent on outfitting | 978,211,629 cr |
Credits spent on repairs | 7,664,252 cr |
Credits spent on fuel | 708,742 cr |
Credits spent on munitions | 986,302 cr |
Insurance claims | 39 |
Total claim costs | 56,463,472 cr |
Combat |
|
Bounties claimed | 7,044 |
Profit from bounties | 143,888,535 cr |
Combat bonds | 271 |
Profit from combat bonds | 4,897,000 cr |
Assassinations | 8 |
Profit from assassinations | 858,084 cr |
Highest single reward | 498,875 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 1,139,295 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 67,960 cr |
Highest bounty issued | 18,000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1,917,581 cr |
Commodities smuggled | 526 |
Average profit | 15,980 cr |
Highest single transaction | 307,785 cr |
Trading |
|
Market network | 295 |
Trading profit | 306,663,407 cr |
Commodities traded | 61,905 |
Average profit | 139,076 cr |
Highest single transaction | 31,514,996 cr |
Mining |
|
Profits from mining | 175,300,057 cr |
Minerals refined | 9,589 |
Materials collected | 6,922 |
Exploration |
|
Systems visited | 15,335 |
Profits from exploration | 366,787,285 cr |
Level 2 detailed scans | 5,545 |
Level 3 detailed scans | 263,103 |
Highest payout | 4,667,111 cr |
Total hyperspace distance | 811,216 ly |
Total hyperspace jumps | 20,060 |
Max distance from start | 68,973.06 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,609.25 ly |
Approximate time played | 20W 6H 3M |
Passengers |
|
Total bulk passengers delivered | 1,870 |
Total VIPs delivered | 583 |
Total delivered | 2,453 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 229,309 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 66 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 5 |
Grade 5 upgrades generated | 1 |