Perfil de Inhumierer
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2.869.052.701 cr |
Credits spent on ships | 153.495.731 cr |
Credits spent on outfitting | 983.468.229 cr |
Credits spent on repairs | 10.115.684 cr |
Credits spent on fuel | 771.903 cr |
Credits spent on munitions | 1.023.580 cr |
Insurance claims | 39 |
Total claim costs | 56.463.472 cr |
Combat |
|
Bounties claimed | 7.499 |
Profit from bounties | 209.551.411 cr |
Combat bonds | 271 |
Profit from combat bonds | 4.897.000 cr |
Assassinations | 8 |
Profit from assassinations | 858.084 cr |
Highest single reward | 498.875 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 60 |
Lifetime fines value | 1.139.695 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 68.760 cr |
Highest bounty issued | 18.000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1.917.581 cr |
Commodities smuggled | 526 |
Average profit | 15.980 cr |
Highest single transaction | 307.785 cr |
Trading |
|
Market network | 328 |
Trading profit | 628.430.853 cr |
Commodities traded | 88.711 |
Average profit | 260.976 cr |
Highest single transaction | 31.514.996 cr |
Mining |
|
Profits from mining | 321.056.708 cr |
Minerals refined | 12.719 |
Materials collected | 10.002 |
Exploration |
|
Systems visited | 16.378 |
Profits from exploration | 390.313.132 cr |
Level 2 detailed scans | 8.578 |
Level 3 detailed scans | 266.123 |
Highest payout | 4.667.111 cr |
Total hyperspace distance | 841.328 a.l. |
Total hyperspace jumps | 21.367 |
Max distance from start | 68.973,06 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.609,25 a.l. |
Approximate time played | 21W 5D 5H 42M |
Passengers |
|
Total bulk passengers delivered | 1.870 |
Total VIPs delivered | 583 |
Total delivered | 2.453 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 292.169 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |