CMDR Inhumierer profile
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 7,149,175,134 cr |
Credits spent on ships | 155,266,636 cr |
Credits spent on outfitting | 1,028,618,254 cr |
Credits spent on repairs | 13,005,143 cr |
Credits spent on fuel | 779,570 cr |
Credits spent on munitions | 1,108,778 cr |
Insurance claims | 41 |
Total claim costs | 95,752,193 cr |
Combat |
|
Bounties claimed | 8,161 |
Profit from bounties | 334,773,993 cr |
Combat bonds | 271 |
Profit from combat bonds | 4,897,000 cr |
Assassinations | 8 |
Profit from assassinations | 858,084 cr |
Highest single reward | 1,398,700 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 1,139,795 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 69,560 cr |
Highest bounty issued | 18,000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1,917,581 cr |
Commodities smuggled | 526 |
Average profit | 15,980 cr |
Highest single transaction | 307,785 cr |
Trading |
|
Market network | 328 |
Trading profit | 628,727,766 cr |
Commodities traded | 88,723 |
Average profit | 260,559 cr |
Highest single transaction | 31,514,996 cr |
Mining |
|
Profits from mining | 321,056,708 cr |
Minerals refined | 12,719 |
Materials collected | 10,787 |
Exploration |
|
Systems visited | 17,528 |
Profits from exploration | 455,713,201 cr |
Level 2 detailed scans | 15,148 |
Level 3 detailed scans | 272,683 |
Highest payout | 4,667,111 cr |
Total hyperspace distance | 881,834 ly |
Total hyperspace jumps | 22,568 |
Max distance from start | 68,973.06 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,609.25 ly |
Approximate time played | 23W 4D 52M |
Passengers |
|
Total bulk passengers delivered | 1,870 |
Total VIPs delivered | 583 |
Total delivered | 2,453 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 589,082 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |