CMDR Inhumierer profile
(Asp Explorer)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2 881 324 693 cr |
Credits spent on ships | 153 495 731 cr |
Credits spent on outfitting | 983 468 229 cr |
Credits spent on repairs | 10 946 362 cr |
Credits spent on fuel | 773 396 cr |
Credits spent on munitions | 1 036 647 cr |
Insurance claims | 40 |
Total claim costs | 76 090 525 cr |
Combat |
|
Bounties claimed | 7 668 |
Profit from bounties | 239 544 183 cr |
Combat bonds | 271 |
Profit from combat bonds | 4 897 000 cr |
Assassinations | 8 |
Profit from assassinations | 858 084 cr |
Highest single reward | 1 398 700 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 1 139 795 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 69 160 cr |
Highest bounty issued | 18 000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1 917 581 cr |
Commodities smuggled | 526 |
Average profit | 15 980 cr |
Highest single transaction | 307 785 cr |
Trading |
|
Market network | 328 |
Trading profit | 628 727 766 cr |
Commodities traded | 88 723 |
Average profit | 260 559 cr |
Highest single transaction | 31 514 996 cr |
Mining |
|
Profits from mining | 321 056 708 cr |
Minerals refined | 12 719 |
Materials collected | 10 146 |
Exploration |
|
Systems visited | 16 430 |
Profits from exploration | 392 692 417 cr |
Level 2 detailed scans | 8 806 |
Level 3 detailed scans | 266 351 |
Highest payout | 4 667 111 cr |
Total hyperspace distance | 846 122 ly |
Total hyperspace jumps | 21 420 |
Max distance from start | 68 973,06 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 609,25 ly |
Approximate time played | 21W 4D 23H 13M |
Passengers |
|
Total bulk passengers delivered | 1 870 |
Total VIPs delivered | 583 |
Total delivered | 2 453 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 589 082 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |