Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,519,014,163 cr |
Credits spent on ships | 1,743,018,319 cr |
Credits spent on outfitting | 11,687,643,100 cr |
Credits spent on repairs | 88,086,443 cr |
Credits spent on fuel | 6,712,411 cr |
Credits spent on munitions | 7,367,985 cr |
Insurance claims | 147 |
Total claim costs | 360,465,487 cr |
Combat |
|
Bounties claimed | 12,748 |
Profit from bounties | 433,571,821 cr |
Combat bonds | 5,912 |
Profit from combat bonds | 148,274,882 cr |
Assassinations | 1,507 |
Profit from assassinations | 404,009,640 cr |
Highest single reward | 438,760 cr |
Skimmers killed | 177 |
Crime |
|
Fines issued | 1,273 |
Lifetime fines value | 23,535,932 cr |
Bounties received/earned | 4,996 |
Lifetime bounty value | 13,135,065 cr |
Highest bounty issued | 11,755 cr |
Smuggling |
|
Black market network | 62 |
Black market profit | 301,650,715 cr |
Commodities smuggled | 58,739 |
Average profit | 80,205 cr |
Highest single transaction | 47,376,000 cr |
Trading |
|
Market network | 667 |
Trading profit | 1,719,208,543 cr |
Commodities traded | 1,661,481 |
Average profit | 33,791 cr |
Highest single transaction | 3,783,843 cr |
Mining |
|
Profits from mining | 633,875,222 cr |
Minerals refined | 39,651 |
Materials collected | 54,028 |
Exploration |
|
Systems visited | 15,219 |
Profits from exploration | 176,168,684 cr |
Level 2 detailed scans | 1,138 |
Level 3 detailed scans | 96,001 |
Highest payout | 742,895 cr |
Total hyperspace distance | 703,756 ly |
Total hyperspace jumps | 42,463 |
Max distance from start | 21,986.61 ly |
Max distance from Sol | 22,043.74 ly |
Max distance from Colonia | 22,727.32 ly |
Approximate time played | 29W 2D 7H 21M |
Passengers |
|
Total bulk passengers delivered | 16,424 |
Total VIPs delivered | 1,267 |
Total delivered | 17,691 |
Total ejected | 807 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,566 |
Grade 1 upgrades generated | 454 |
Grade 2 upgrades generated | 263 |
Grade 3 upgrades generated | 454 |
Grade 4 upgrades generated | 530 |
Grade 5 upgrades generated | 1,865 |
Crew |
|
Crew credits earned | 438,791,512 cr |
Crew hired | 99 |
Crew fired | 90 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 13H 41S |
Time in gunner role | 2M 50S |
Total credits accrued | 4,590,218 cr |
Total fines accrued | 1,460,895 cr |