CMDR Backer #-1963 profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 96,963,158,137 cr |
Credits spent on ships | 2,612,764,845 cr |
Credits spent on outfitting | 7,029,001,320 cr |
Credits spent on repairs | 18,329,564 cr |
Credits spent on fuel | 1,668,958 cr |
Credits spent on munitions | 1,774,411 cr |
Insurance claims | 49 |
Total claim costs | 159,509,567 cr |
Combat |
|
Bounties claimed | 12,761 |
Profit from bounties | 660,298,345 cr |
Combat bonds | 774 |
Profit from combat bonds | 181,351,822 cr |
Assassinations | 28 |
Profit from assassinations | 5,407,220 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 590 |
Crime |
|
Fines issued | 285 |
Lifetime fines value | 4,533,852 cr |
Bounties received/earned | 1,099 |
Lifetime bounty value | 435,735 cr |
Highest bounty issued | 14,840 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 732,363 cr |
Commodities smuggled | 197 |
Average profit | 7,875 cr |
Highest single transaction | 168,996 cr |
Trading |
|
Market network | 339 |
Trading profit | 12,503,488,988 cr |
Commodities traded | 619,411 |
Average profit | 3,860,293 cr |
Highest single transaction | 151,931,648 cr |
Mining |
|
Profits from mining | 637,019,588 cr |
Minerals refined | 5,060 |
Materials collected | 56,182 |
Exploration |
|
Systems visited | 14,692 |
Profits from exploration | 8,983,873,060 cr |
Level 2 detailed scans | 142,331 |
Level 3 detailed scans | 180,612 |
Highest payout | 21,728,584 cr |
Total hyperspace distance | 928,775 ly |
Total hyperspace jumps | 24,584 |
Max distance from start | 36,098.23 ly |
Max distance from Sol | 36,151.79 ly |
Max distance from Colonia | 31,280.77 ly |
Approximate time played | 49W 22H 25M |
Passengers |
|
Total bulk passengers delivered | 6,094 |
Total VIPs delivered | 33,383 |
Total delivered | 39,477 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1,089,343 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6,661 |
Grade 1 upgrades generated | 832 |
Grade 2 upgrades generated | 761 |
Grade 3 upgrades generated | 1,140 |
Grade 4 upgrades generated | 1,416 |
Grade 5 upgrades generated | 2,512 |
Crew |
|
Crew credits earned | 8,126,380,822 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |