Perfil de Backer #-1963

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 97.978.936.459 cr |
Credits spent on ships | 2.612.764.845 cr |
Credits spent on outfitting | 7.029.001.320 cr |
Credits spent on repairs | 18.411.636 cr |
Credits spent on fuel | 1.669.575 cr |
Credits spent on munitions | 1.777.076 cr |
Insurance claims | 49 |
Total claim costs | 159.509.567 cr |
Combat |
|
Bounties claimed | 12.761 |
Profit from bounties | 660.298.345 cr |
Combat bonds | 774 |
Profit from combat bonds | 181.351.822 cr |
Assassinations | 28 |
Profit from assassinations | 5.407.220 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 590 |
Crime |
|
Fines issued | 285 |
Lifetime fines value | 4.533.852 cr |
Bounties received/earned | 1.099 |
Lifetime bounty value | 435.735 cr |
Highest bounty issued | 14.840 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 732.363 cr |
Commodities smuggled | 197 |
Average profit | 7.875 cr |
Highest single transaction | 168.996 cr |
Trading |
|
Market network | 339 |
Trading profit | 12.503.489.392 cr |
Commodities traded | 619.415 |
Average profit | 3.859.102 cr |
Highest single transaction | 151.931.648 cr |
Mining |
|
Profits from mining | 637.019.588 cr |
Minerals refined | 5.060 |
Materials collected | 56.182 |
Exploration |
|
Systems visited | 14.882 |
Profits from exploration | 9.115.359.770 cr |
Level 2 detailed scans | 145.066 |
Level 3 detailed scans | 183.347 |
Highest payout | 21.728.584 cr |
Total hyperspace distance | 944.043 a.l. |
Total hyperspace jumps | 24.778 |
Max distance from start | 36.098,23 a.l. |
Max distance from Sol | 36.151,79 a.l. |
Max distance from Colonia | 31.280,77 a.l. |
Approximate time played | 49W 2D 14H 55M |
Passengers |
|
Total bulk passengers delivered | 6.094 |
Total VIPs delivered | 33.383 |
Total delivered | 39.477 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1.089.343 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 6.661 |
Grade 1 upgrades generated | 832 |
Grade 2 upgrades generated | 761 |
Grade 3 upgrades generated | 1.140 |
Grade 4 upgrades generated | 1.416 |
Grade 5 upgrades generated | 2.512 |
Crew |
|
Crew credits earned | 8.241.637.785 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 2 |