Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18,784,234,998 cr |
Credits spent on ships | 2,154,356,290 cr |
Credits spent on outfitting | 14,736,174,475 cr |
Credits spent on repairs | 76,711,061 cr |
Credits spent on fuel | 2,519,750 cr |
Credits spent on munitions | 18,089,893 cr |
Insurance claims | 20 |
Total claim costs | 158,596,048 cr |
Combat |
|
Bounties claimed | 22,900 |
Profit from bounties | 1,663,537,018 cr |
Combat bonds | 7,078 |
Profit from combat bonds | 259,857,563 cr |
Assassinations | 1,315 |
Profit from assassinations | 1,044,458,604 cr |
Highest single reward | 1,055,609 cr |
Skimmers killed | 341 |
Crime |
|
Fines issued | 4,132 |
Lifetime fines value | 8,011,683 cr |
Bounties received/earned | 10,258 |
Lifetime bounty value | 36,954,820 cr |
Highest bounty issued | 27,600 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1,484,028 cr |
Commodities smuggled | 223 |
Average profit | 37,101 cr |
Highest single transaction | 425,646 cr |
Trading |
|
Market network | 482 |
Trading profit | 2,426,955,577 cr |
Commodities traded | 1,172,427 |
Average profit | 84,951 cr |
Highest single transaction | 164,250,603 cr |
Mining |
|
Profits from mining | 1,568,247,501 cr |
Minerals refined | 23,838 |
Materials collected | 402,026 |
Exploration |
|
Systems visited | 17,524 |
Profits from exploration | 1,441,252,885 cr |
Level 2 detailed scans | 37,219 |
Level 3 detailed scans | 254,075 |
Highest payout | 12,461,069 cr |
Total hyperspace distance | 1,178,986 ly |
Total hyperspace jumps | 42,731 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 47,039.90 ly |
Approximate time played | 54W 4D 7H 26M |
Passengers |
|
Total bulk passengers delivered | 38,197 |
Total VIPs delivered | 36,691 |
Total delivered | 74,888 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 172 |
Total profit | 1,744,101 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 36,319 |
Grade 1 upgrades generated | 2,715 |
Grade 2 upgrades generated | 1,114 |
Grade 3 upgrades generated | 5,504 |
Grade 4 upgrades generated | 6,807 |
Grade 5 upgrades generated | 20,179 |
Crew |
|
Crew credits earned | 2,183,943,072 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 5M 34S |