CMDR de Koning profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,246,416,025 cr |
Credits spent on ships | 2,033,858,864 cr |
Credits spent on outfitting | 4,977,055,551 cr |
Credits spent on repairs | 40,019,746 cr |
Credits spent on fuel | 1,181,699 cr |
Credits spent on munitions | 4,342,465 cr |
Insurance claims | 40 |
Total claim costs | 188,378,091 cr |
Combat |
|
Bounties claimed | 3,368 |
Profit from bounties | 207,649,573 cr |
Combat bonds | 961 |
Profit from combat bonds | 30,835,030 cr |
Assassinations | 598 |
Profit from assassinations | 96,572,047 cr |
Highest single reward | 1,443,835 cr |
Skimmers killed | 177 |
Crime |
|
Fines issued | 1,204 |
Lifetime fines value | 12,722,669 cr |
Bounties received/earned | 1,605 |
Lifetime bounty value | 12,247,865 cr |
Highest bounty issued | 1,144,900 cr |
Smuggling |
|
Black market network | 77 |
Black market profit | 22,101,124 cr |
Commodities smuggled | 8,908 |
Average profit | 80,956 cr |
Highest single transaction | 2,674,668 cr |
Trading |
|
Market network | 810 |
Trading profit | 529,105,849 cr |
Commodities traded | 360,122 |
Average profit | 147,383 cr |
Highest single transaction | 6,847,100 cr |
Mining |
|
Profits from mining | 9,056,103 cr |
Minerals refined | 241 |
Materials collected | 30,839 |
Exploration |
|
Systems visited | 6,163 |
Profits from exploration | 587,048,072 cr |
Level 2 detailed scans | 40,288 |
Level 3 detailed scans | 39,320 |
Highest payout | 16,625,938 cr |
Total hyperspace distance | 219,417 ly |
Total hyperspace jumps | 11,962 |
Max distance from start | 12,201.48 ly |
Max distance from Sol | 12,261.37 ly |
Max distance from Colonia | 27,340.37 ly |
Approximate time played | 15W 2D 6H 20M |
Passengers |
|
Total bulk passengers delivered | 1,227 |
Total VIPs delivered | 95 |
Total delivered | 1,322 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 104 |
Total profit | 2,441,122 cr |
Total rescue transactions | 33 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,356 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 292 |
Crew |
|
Crew credits earned | 41,365,051 cr |
Crew hired | 16 |
Crew fired | 15 |