CMDR CMDR Optiplex profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17,531,690,763 cr |
Credits spent on ships | 7,933,475,985 cr |
Credits spent on outfitting | 13,775,960,243 cr |
Credits spent on repairs | 81,730,507 cr |
Credits spent on fuel | 2,815,315 cr |
Credits spent on munitions | 2,908,496 cr |
Insurance claims | 167 |
Total claim costs | 604,517,161 cr |
Combat |
|
Bounties claimed | 6,135 |
Profit from bounties | 348,770,965 cr |
Combat bonds | 2,363 |
Profit from combat bonds | 84,865,595 cr |
Assassinations | 5 |
Profit from assassinations | 604,752 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 1,894,161 cr |
Bounties received/earned | 249 |
Lifetime bounty value | 229,775 cr |
Highest bounty issued | 9,985 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 22,848,870 cr |
Commodities smuggled | 15,632 |
Average profit | 230,797 cr |
Highest single transaction | 649,080 cr |
Trading |
|
Market network | 864 |
Trading profit | 31,566,183,238 cr |
Commodities traded | 679,424 |
Average profit | 7,989,416 cr |
Highest single transaction | 1,035,060,416 cr |
Mining |
|
Profits from mining | 30,042,424,367 cr |
Minerals refined | 38,943 |
Materials collected | 38,514 |
Exploration |
|
Systems visited | 32,345 |
Profits from exploration | 1,147,279,808 cr |
Level 2 detailed scans | 37,156 |
Level 3 detailed scans | 55,987 |
Highest payout | 9,791,564 cr |
Total hyperspace distance | 1,423,303 ly |
Total hyperspace jumps | 43,114 |
Max distance from start | 65,603.96 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 27W 6D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 6,470 |
Total VIPs delivered | 251 |
Total delivered | 6,721 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1,617,424 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,730 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 333 |
Grade 3 upgrades generated | 429 |
Grade 4 upgrades generated | 352 |
Grade 5 upgrades generated | 239 |
Crew |
|
Crew credits earned | 566,631 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 58S |