Perfil de CMDR Optiplex
(Imperial Cutter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 17.531.690.763 cr |
Credits spent on ships | 7.933.475.985 cr |
Credits spent on outfitting | 13.775.960.243 cr |
Credits spent on repairs | 81.730.507 cr |
Credits spent on fuel | 2.815.315 cr |
Credits spent on munitions | 2.908.496 cr |
Insurance claims | 167 |
Total claim costs | 604.517.161 cr |
Combat |
|
Bounties claimed | 6.135 |
Profit from bounties | 348.770.965 cr |
Combat bonds | 2.363 |
Profit from combat bonds | 84.865.595 cr |
Assassinations | 5 |
Profit from assassinations | 604.752 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 119 |
Crime |
|
Fines issued | 313 |
Lifetime fines value | 1.894.161 cr |
Bounties received/earned | 249 |
Lifetime bounty value | 229.775 cr |
Highest bounty issued | 9.985 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 22.848.870 cr |
Commodities smuggled | 15.632 |
Average profit | 230.797 cr |
Highest single transaction | 649.080 cr |
Trading |
|
Market network | 864 |
Trading profit | 31.566.183.238 cr |
Commodities traded | 679.424 |
Average profit | 7.989.416 cr |
Highest single transaction | 1.035.060.416 cr |
Mining |
|
Profits from mining | 30.042.424.367 cr |
Minerals refined | 38.943 |
Materials collected | 38.514 |
Exploration |
|
Systems visited | 32.345 |
Profits from exploration | 1.147.279.808 cr |
Level 2 detailed scans | 37.156 |
Level 3 detailed scans | 55.987 |
Highest payout | 9.791.564 cr |
Total hyperspace distance | 1.423.303 a.l. |
Total hyperspace jumps | 43.114 |
Max distance from start | 65.603,96 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 27W 6D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 6.470 |
Total VIPs delivered | 251 |
Total delivered | 6.721 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1.617.424 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.730 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 333 |
Grade 3 upgrades generated | 429 |
Grade 4 upgrades generated | 352 |
Grade 5 upgrades generated | 239 |
Crew |
|
Crew credits earned | 566.631 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 58S |