Perfil de Neural_Fault
(Krait Phantom)
Federation: Warrant Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 2.186.109.781 cr |
Credits spent on ships | 1.173.918.450 cr |
Credits spent on outfitting | 2.240.524.922 cr |
Credits spent on repairs | 10.552.820 cr |
Credits spent on fuel | 312.727 cr |
Credits spent on munitions | 645.843 cr |
Insurance claims | 26 |
Total claim costs | 126.334.770 cr |
Combat |
|
Bounties claimed | 1.055 |
Profit from bounties | 115.199.566 cr |
Combat bonds | 176 |
Profit from combat bonds | 6.852.292 cr |
Assassinations | 1 |
Profit from assassinations | 160.617 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 58 |
Lifetime fines value | 38.060 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 611.900 cr |
Highest bounty issued | 160.300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 196.338.835 cr |
Commodities traded | 10.159 |
Average profit | 2.653.228 cr |
Highest single transaction | 30.448.640 cr |
Mining |
|
Profits from mining | 28.710.657 cr |
Minerals refined | 142 |
Materials collected | 10.918 |
Exploration |
|
Systems visited | 7.326 |
Profits from exploration | 1.493.698.859 cr |
Level 2 detailed scans | 30.861 |
Level 3 detailed scans | 30.846 |
Highest payout | 13.674.427 cr |
Total hyperspace distance | 391.824 a.l. |
Total hyperspace jumps | 8.808 |
Max distance from start | 27.347,64 a.l. |
Max distance from Sol | 27.295,06 a.l. |
Max distance from Colonia | 27.832,54 a.l. |
Approximate time played | 7W 2D 12H 44M |
Passengers |
|
Total bulk passengers delivered | 1.615 |
Total VIPs delivered | 313 |
Total delivered | 1.928 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 901.837 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1.295 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 300 |
Grade 3 upgrades generated | 301 |
Grade 4 upgrades generated | 219 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 127.092.312 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 10S |
Time in gunner role | 19M 25S |
Time in fighter con role | 2H 48M 46S |
Total credits accrued | 565.951 cr |