CMDR Neural_Fault profile
Profile

Distances submitted:
0
Systems visited:
7 239
Systems discovered first:
2 628
Balance:
2 235 152 999 Cr
Ranks
Mostly Defenceless
Geneticist
Federation: Warrant Officer
Empire: Earl
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 8 354 685 892 cr |
Credits spent on ships | 1 536 221 924 cr |
Credits spent on outfitting | 2 826 605 502 cr |
Credits spent on repairs | 12 693 869 cr |
Credits spent on fuel | 466 510 cr |
Credits spent on munitions | 762 816 cr |
Insurance claims | 28 |
Total claim costs | 131 269 297 cr |
Combat |
|
Bounties claimed | 1 110 |
Profit from bounties | 121 138 575 cr |
Combat bonds | 273 |
Profit from combat bonds | 14 891 339 cr |
Assassinations | 2 |
Profit from assassinations | 197 560 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 624 574 cr |
Bounties received/earned | 106 |
Lifetime bounty value | 716 200 cr |
Highest bounty issued | 160 300 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 58 |
Trading profit | 3 884 150 744 cr |
Commodities traded | 73 144 |
Average profit | 19 616 923 cr |
Highest single transaction | 48 598 080 cr |
Mining |
|
Profits from mining | 161 626 043 cr |
Minerals refined | 1 445 |
Materials collected | 21 385 |
Exploration |
|
Systems visited | 9 632 |
Profits from exploration | 2 531 667 567 cr |
Level 2 detailed scans | 43 651 |
Level 3 detailed scans | 43 636 |
Highest payout | 21 786 390 cr |
Total hyperspace distance | 553 924 ly |
Total hyperspace jumps | 11 595 |
Max distance from start | 28 612,29 ly |
Max distance from Sol | 28 621,62 ly |
Max distance from Colonia | 27 832,54 ly |
Approximate time played | 10W 1D 11H 42M |
Passengers |
|
Total bulk passengers delivered | 1 615 |
Total VIPs delivered | 313 |
Total delivered | 1 928 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 1 451 238 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2 197 |
Grade 1 upgrades generated | 367 |
Grade 2 upgrades generated | 472 |
Grade 3 upgrades generated | 566 |
Grade 4 upgrades generated | 459 |
Grade 5 upgrades generated | 333 |
Crew |
|
Crew credits earned | 756 380 568 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 53M 10S |
Time in gunner role | 19M 25S |
Time in fighter con role | 2H 48M 46S |
Total credits accrued | 565 951 cr |