Perfil de lazar213


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6.606.542.736 cr |
Credits spent on ships | 519.154.656 cr |
Credits spent on outfitting | 2.218.754.877 cr |
Credits spent on repairs | 39.365.670 cr |
Credits spent on fuel | 220.755 cr |
Credits spent on munitions | 12.692.731 cr |
Insurance claims | 51 |
Total claim costs | 470.140.005 cr |
Combat |
|
Bounties claimed | 4.075 |
Profit from bounties | 296.532.274 cr |
Combat bonds | 2.550 |
Profit from combat bonds | 47.754.929 cr |
Assassinations | 203 |
Profit from assassinations | 152.966.752 cr |
Highest single reward | 1.512.960 cr |
Skimmers killed | 237 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 5.094.202 cr |
Bounties received/earned | 223 |
Lifetime bounty value | 446.500 cr |
Highest bounty issued | 155.700 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 3.387.930 cr |
Commodities smuggled | 953 |
Average profit | 46.410 cr |
Highest single transaction | 1.039.192 cr |
Trading |
|
Market network | 419 |
Trading profit | 1.038.466.194 cr |
Commodities traded | 137.042 |
Average profit | 786.717 cr |
Highest single transaction | 35.445.865 cr |
Mining |
|
Profits from mining | 53.430.991 cr |
Minerals refined | 983 |
Materials collected | 46.367 |
Exploration |
|
Systems visited | 9.498 |
Profits from exploration | 1.135.780.370 cr |
Level 2 detailed scans | 91.465 |
Level 3 detailed scans | 90.330 |
Highest payout | 5.168.190 cr |
Total hyperspace distance | 380.884 a.l. |
Total hyperspace jumps | 12.121 |
Max distance from start | 53.432,13 a.l. |
Max distance from Sol | 53.501,69 a.l. |
Max distance from Colonia | 34.324,00 a.l. |
Approximate time played | 29W 3D 6H 46M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 17 |
Total delivered | 17 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 157 |
Total profit | 3.655.012 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2.900 |
Grade 1 upgrades generated | 449 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 523 |
Grade 4 upgrades generated | 558 |
Grade 5 upgrades generated | 1.003 |
Crew |
|
Crew credits earned | 86.089.015 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |