CMDR lazar213 profile


Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 606 542 736 cr |
Credits spent on ships | 519 154 656 cr |
Credits spent on outfitting | 2 218 754 877 cr |
Credits spent on repairs | 39 365 670 cr |
Credits spent on fuel | 220 755 cr |
Credits spent on munitions | 12 692 731 cr |
Insurance claims | 51 |
Total claim costs | 470 140 005 cr |
Combat |
|
Bounties claimed | 4 075 |
Profit from bounties | 296 532 274 cr |
Combat bonds | 2 550 |
Profit from combat bonds | 47 754 929 cr |
Assassinations | 203 |
Profit from assassinations | 152 966 752 cr |
Highest single reward | 1 512 960 cr |
Skimmers killed | 237 |
Crime |
|
Fines issued | 106 |
Lifetime fines value | 5 094 202 cr |
Bounties received/earned | 223 |
Lifetime bounty value | 446 500 cr |
Highest bounty issued | 155 700 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 3 387 930 cr |
Commodities smuggled | 953 |
Average profit | 46 410 cr |
Highest single transaction | 1 039 192 cr |
Trading |
|
Market network | 419 |
Trading profit | 1 038 466 194 cr |
Commodities traded | 137 042 |
Average profit | 786 717 cr |
Highest single transaction | 35 445 865 cr |
Mining |
|
Profits from mining | 53 430 991 cr |
Minerals refined | 983 |
Materials collected | 46 261 |
Exploration |
|
Systems visited | 9 451 |
Profits from exploration | 1 135 780 370 cr |
Level 2 detailed scans | 91 465 |
Level 3 detailed scans | 90 330 |
Highest payout | 5 168 190 cr |
Total hyperspace distance | 377 624 ly |
Total hyperspace jumps | 12 074 |
Max distance from start | 53 432,13 ly |
Max distance from Sol | 53 501,69 ly |
Max distance from Colonia | 34 324,00 ly |
Approximate time played | 29W 1D 9H 8M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 17 |
Total delivered | 17 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 157 |
Total profit | 3 655 012 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 900 |
Grade 1 upgrades generated | 449 |
Grade 2 upgrades generated | 367 |
Grade 3 upgrades generated | 523 |
Grade 4 upgrades generated | 558 |
Grade 5 upgrades generated | 1 003 |
Crew |
|
Crew credits earned | 86 089 015 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |