CMDR Goldor profile
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 256 561 094 cr |
Credits spent on ships | 2 714 386 304 cr |
Credits spent on outfitting | 6 613 317 690 cr |
Credits spent on repairs | 50 445 123 cr |
Credits spent on fuel | 2 170 018 cr |
Credits spent on munitions | 19 565 478 cr |
Insurance claims | 70 |
Total claim costs | 528 341 540 cr |
Combat |
|
Bounties claimed | 5 127 |
Profit from bounties | 404 652 206 cr |
Combat bonds | 11 070 |
Profit from combat bonds | 525 215 342 cr |
Assassinations | 65 |
Profit from assassinations | 32 790 719 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 409 |
Crime |
|
Fines issued | 2 204 |
Lifetime fines value | 4 562 148 cr |
Bounties received/earned | 5 789 |
Lifetime bounty value | 369 558 450 cr |
Highest bounty issued | 4 336 900 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 3 071 659 cr |
Commodities smuggled | 2 261 |
Average profit | 49 543 cr |
Highest single transaction | 686 991 cr |
Trading |
|
Market network | 615 |
Trading profit | 10 953 976 813 cr |
Commodities traded | 1 217 976 |
Average profit | 2 387 007 cr |
Highest single transaction | 382 433 664 cr |
Mining |
|
Profits from mining | 3 647 531 016 cr |
Minerals refined | 23 027 |
Materials collected | 55 698 |
Exploration |
|
Systems visited | 11 371 |
Profits from exploration | 1 067 014 480 cr |
Level 2 detailed scans | 27 514 |
Level 3 detailed scans | 52 809 |
Highest payout | 18 307 229 cr |
Total hyperspace distance | 638 251 ly |
Total hyperspace jumps | 22 036 |
Max distance from start | 65 547,87 ly |
Max distance from Sol | 65 592,80 ly |
Max distance from Colonia | 46 518,36 ly |
Approximate time played | 42W 1D 20H 55M |
Passengers |
|
Total bulk passengers delivered | 1 547 |
Total VIPs delivered | 283 |
Total delivered | 1 830 |
Total ejected | 265 |
Search and Rescue |
|
Total items rescued | 252 |
Total profit | 6 142 639 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 3 470 |
Grade 1 upgrades generated | 408 |
Grade 2 upgrades generated | 507 |
Grade 3 upgrades generated | 810 |
Grade 4 upgrades generated | 884 |
Grade 5 upgrades generated | 861 |
Crew |
|
Crew credits earned | 460 267 612 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 58S |