CMDR Blues HPQ profile
Profile

Distances submitted:
0
Systems visited:
5 261
Systems discovered first:
162
Balance:
4 539 600 683 Cr
Ranks
Gunslinger
Compiler
Federation: Vice Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 17 141 074 747 cr |
Credits spent on ships | 1 998 849 269 cr |
Credits spent on outfitting | 6 826 031 073 cr |
Credits spent on repairs | 33 622 155 cr |
Credits spent on fuel | 822 116 cr |
Credits spent on munitions | 5 397 897 cr |
Insurance claims | 58 |
Total claim costs | 186 281 763 cr |
Combat |
|
Bounties claimed | 2 982 |
Profit from bounties | 797 216 787 cr |
Combat bonds | 8 850 |
Profit from combat bonds | 23 510 270 822 cr |
Assassinations | 50 |
Profit from assassinations | 23 560 337 cr |
Highest single reward | 1 980 060 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 143 |
Lifetime fines value | 6 643 273 cr |
Bounties received/earned | 305 |
Lifetime bounty value | 1 443 500 cr |
Highest bounty issued | 526 800 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 189 276 200 cr |
Commodities smuggled | 14 138 |
Average profit | 3 379 932 cr |
Highest single transaction | 12 570 012 cr |
Trading |
|
Market network | 162 |
Trading profit | 3 961 182 233 cr |
Commodities traded | 186 087 |
Average profit | 1 252 350 cr |
Highest single transaction | 213 852 256 cr |
Mining |
|
Profits from mining | 1 212 657 686 cr |
Minerals refined | 6 730 |
Materials collected | 27 393 |
Exploration |
|
Systems visited | 5 529 |
Profits from exploration | 615 561 906 cr |
Level 2 detailed scans | 22 564 |
Level 3 detailed scans | 22 564 |
Highest payout | 5 933 531 cr |
Total hyperspace distance | 506 034 ly |
Total hyperspace jumps | 8 953 |
Max distance from start | 25 983,47 ly |
Max distance from Sol | 25 913,47 ly |
Max distance from Colonia | 35 618,79 ly |
Approximate time played | 9W 3D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 4 195 |
Total VIPs delivered | 2 325 |
Total delivered | 6 520 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 794 593 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 959 |
Grade 1 upgrades generated | 601 |
Grade 2 upgrades generated | 801 |
Grade 3 upgrades generated | 1 249 |
Grade 4 upgrades generated | 1 372 |
Grade 5 upgrades generated | 1 936 |
Crew |
|
Crew credits earned | 424 873 663 cr |
Crew hired | 55 |
Crew fired | 55 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 19H 26M 8S |
Time in gunner role | 15M 8S |
Time in fighter con role | 30S |
Total credits accrued | 2 700 001 cr |