CMDR Blues HPQ profile

Profile
Commander name:
 
 
Member since:
17.5.2021
Distances submitted:
0
 
Systems visited:
5 261
Systems discovered first:
162
 
Balance:
4 539 600 683 Cr
Ranks

64%

26%

94%

Gunslinger

2%

Compiler

48%

57%

Federation: Vice Admiral

100%

Empire: Duke

22%
Credits
Flight log heatmap
Statistics

Balance

Current assets 17 141 074 747 cr
Credits spent on ships 1 998 849 269 cr
Credits spent on outfitting 6 826 031 073 cr
Credits spent on repairs 33 622 155 cr
Credits spent on fuel 822 116 cr
Credits spent on munitions 5 397 897 cr
Insurance claims 58
Total claim costs 186 281 763 cr

Combat

Bounties claimed 2 982
Profit from bounties 797 216 787 cr
Combat bonds 8 850
Profit from combat bonds 23 510 270 822 cr
Assassinations 50
Profit from assassinations 23 560 337 cr
Highest single reward 1 980 060 cr
Skimmers killed 4

Crime

Fines issued 143
Lifetime fines value 6 643 273 cr
Bounties received/earned 305
Lifetime bounty value 1 443 500 cr
Highest bounty issued 526 800 cr

Smuggling

Black market network 8
Black market profit 189 276 200 cr
Commodities smuggled 14 138
Average profit 3 379 932 cr
Highest single transaction 12 570 012 cr

Trading

Market network 162
Trading profit 3 961 182 233 cr
Commodities traded 186 087
Average profit 1 252 350 cr
Highest single transaction 213 852 256 cr

Mining

Profits from mining 1 212 657 686 cr
Minerals refined 6 730
Materials collected 27 393

Exploration

Systems visited 5 529
Profits from exploration 615 561 906 cr
Level 2 detailed scans 22 564
Level 3 detailed scans 22 564
Highest payout 5 933 531 cr
Total hyperspace distance 506 034 ly
Total hyperspace jumps 8 953
Max distance from start 25 983,47 ly
Max distance from Sol 25 913,47 ly
Max distance from Colonia 35 618,79 ly
Approximate time played 9W 3D 1H 22M

Passengers

Total bulk passengers delivered 4 195
Total VIPs delivered 2 325
Total delivered 6 520
Total ejected 0

Search and Rescue

Total items rescued 33
Total profit 794 593 cr
Total rescue transactions 10

Crafting

Number of engineers used 25
Number of upgrades generated 5 959
Grade 1 upgrades generated 601
Grade 2 upgrades generated 801
Grade 3 upgrades generated 1 249
Grade 4 upgrades generated 1 372
Grade 5 upgrades generated 1 936

Crew

Crew credits earned 424 873 663 cr
Crew hired 55
Crew fired 55
Crew lost 2

Multi-Crew

Total time in multi-crew 19H 26M 8S
Time in gunner role 15M 8S
Time in fighter con role 30S
Total credits accrued 2 700 001 cr