CMDR Descent II profile

Profile
Commander name:
Current ship:
Anaconda
 
Member since:
4.2.2022
 
Distances submitted:
24
 
Systems visited:
6 299
Systems discovered first:
3 061
 
Balance:
5 676 619 506 Cr
Ranks

47%

38%

100%

Defenceless

0%

Ecologist

8%

6%

Federation: Rear Admiral

5%

Empire: Duke

10%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 6 635 619 451 cr
Credits spent on ships 339 662 807 cr
Credits spent on outfitting 618 797 982 cr
Credits spent on repairs 6 757 520 cr
Credits spent on fuel 273 601 cr
Credits spent on munitions 1 266 746 cr
Insurance claims 9
Total claim costs 20 999 416 cr

Combat

Bounties claimed 870
Profit from bounties 161 118 958 cr
Combat bonds 303
Profit from combat bonds 18 274 849 cr
Assassinations 15
Profit from assassinations 21 790 284 cr
Highest single reward 1 000 000 cr
Skimmers killed 135

Crime

Fines issued 64
Lifetime fines value 19 588 cr
Bounties received/earned 147
Lifetime bounty value 141 275 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 3
Black market profit 110 733 cr
Commodities smuggled 9
Average profit 36 911 cr
Highest single transaction 46 812 cr

Trading

Market network 43
Trading profit 371 048 653 cr
Commodities traded 4 913
Average profit 932 283 cr
Highest single transaction 26 821 550 cr

Mining

Profits from mining 413 621 856 cr
Minerals refined 2 079
Materials collected 17 715

Exploration

Systems visited 5 110
Profits from exploration 3 482 462 455 cr
Level 2 detailed scans 69 068
Level 3 detailed scans 69 068
Highest payout 42 004 222 cr
Total hyperspace distance 251 958 ly
Total hyperspace jumps 6 283
Max distance from start 65 570,29 ly
Max distance from Sol 65 627,06 ly
Max distance from Colonia 46 615,28 ly
Approximate time played 12W 6D 11H 16M

Passengers

Total bulk passengers delivered 2 629
Total VIPs delivered 1 729
Total delivered 4 358
Total ejected 3

Search and Rescue

Total items rescued 151
Total profit 3 443 638 cr
Total rescue transactions 22

Crafting

Number of engineers used 12
Number of upgrades generated 708
Grade 1 upgrades generated 118
Grade 2 upgrades generated 131
Grade 3 upgrades generated 158
Grade 4 upgrades generated 126
Grade 5 upgrades generated 175

Crew

Crew credits earned 186 225 085 cr
Crew hired 5
Crew fired 3