CMDR darkbeetle profile

(Cobra MkIII)

Federation: Chief Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 3 975 784 746 cr |
Credits spent on ships | 429 848 681 cr |
Credits spent on outfitting | 742 116 145 cr |
Credits spent on repairs | 9 849 277 cr |
Credits spent on fuel | 138 480 cr |
Credits spent on munitions | 517 306 cr |
Insurance claims | 122 |
Total claim costs | 325 711 522 cr |
Combat |
|
Bounties claimed | 170 |
Profit from bounties | 26 997 459 cr |
Combat bonds | 889 |
Profit from combat bonds | 1 957 217 440 cr |
Assassinations | 14 |
Profit from assassinations | 4 922 360 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 108 861 cr |
Bounties received/earned | 358 |
Lifetime bounty value | 376 200 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 157 104 cr |
Commodities smuggled | 16 |
Average profit | 157 104 cr |
Highest single transaction | 157 104 cr |
Trading |
|
Market network | 53 |
Trading profit | 1 252 451 845 cr |
Commodities traded | 19 770 |
Average profit | 8 080 334 cr |
Highest single transaction | 230 616 912 cr |
Mining |
|
Profits from mining | 657 830 cr |
Minerals refined | 7 |
Materials collected | 1 630 |
Exploration |
|
Systems visited | 2 678 |
Profits from exploration | 241 214 663 cr |
Level 2 detailed scans | 9 099 |
Level 3 detailed scans | 9 099 |
Highest payout | 9 551 385 cr |
Total hyperspace distance | 163 976 ly |
Total hyperspace jumps | 3 212 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 3W 18H 19M |
Passengers |
|
Total bulk passengers delivered | 96 |
Total VIPs delivered | 64 |
Total delivered | 160 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 364 901 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 174 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 184 086 253 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 18M 3S |
Time in gunner role | 2H 32M 24S |
Time in fighter con role | 1H 2M 36S |
Total credits accrued | 9 335 332 cr |