CMDR Fluffy Bunny I profile

Profile
Commander name:
Current ship:
pytheas [350BC]
(Anaconda)
 
Member since:
4.2.2023
 
Distances submitted:
0
 
Systems visited:
12 769
Systems discovered first:
10 210
 
Balance:
28 497 879 Cr
Ranks

86%

54%

100%

Defenceless

0%

Elite III

89%

0%

Federation: None

100%

Empire: None

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 7 716 320 725 cr
Credits spent on ships 895 556 888 cr
Credits spent on outfitting 2 766 141 571 cr
Credits spent on repairs 122 605 503 cr
Credits spent on fuel 298 221 cr
Credits spent on munitions 935 439 cr
Insurance claims 69
Total claim costs 511 985 810 cr

Combat

Bounties claimed 560
Profit from bounties 39 157 435 cr
Combat bonds 144
Profit from combat bonds 204 815 573 cr
Assassinations 20
Profit from assassinations 3 575 031 cr
Highest single reward 194 400 cr
Skimmers killed 10

Crime

Fines issued 36
Lifetime fines value 59 378 cr
Bounties received/earned 22
Lifetime bounty value 17 300 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 3 428 cr
Commodities smuggled 8
Average profit 571 cr
Highest single transaction 1 174 cr

Trading

Market network 9
Trading profit −1 045 474 464 cr
Commodities traded 20 999
Average profit −15 151 804 cr
Highest single transaction 23 600 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 9 176

Exploration

Systems visited 21 199
Profits from exploration 4 593 613 607 cr
Level 2 detailed scans 154 761
Level 3 detailed scans 154 761
Highest payout 22 451 789 cr
Total hyperspace distance 1 468 568 ly
Total hyperspace jumps 22 950
Max distance from start 65 248,48 ly
Max distance from Sol 60 969,57 ly
Max distance from Colonia 48 449,02 ly
Approximate time played 93W 6D 6H 22M

Passengers

Total bulk passengers delivered 114
Total VIPs delivered 5 682
Total delivered 5 796
Total ejected 233

Crafting

Number of engineers used 5
Number of upgrades generated 575
Grade 1 upgrades generated 140
Grade 2 upgrades generated 131
Grade 3 upgrades generated 156
Grade 4 upgrades generated 92
Grade 5 upgrades generated 56

Crew

Crew credits earned 3 251 560 219 cr
Crew hired 2
Crew fired 1
Crew lost 6

Multi-Crew

Total time in multi-crew 1H 1M 36S
Time in gunner role 13M 6S