CMDR Rick Blaine profile
(Krait MkII)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 416 118 735 cr |
Credits spent on ships | 1 016 148 226 cr |
Credits spent on outfitting | 1 532 722 445 cr |
Credits spent on repairs | 22 667 227 cr |
Credits spent on fuel | 1 489 714 cr |
Credits spent on munitions | 2 761 544 cr |
Insurance claims | 46 |
Total claim costs | 153 235 220 cr |
Combat |
|
Bounties claimed | 2 128 |
Profit from bounties | 117 258 092 cr |
Combat bonds | 765 |
Profit from combat bonds | 26 429 759 cr |
Assassinations | 4 |
Profit from assassinations | 662 305 cr |
Highest single reward | 622 116 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 329 |
Lifetime fines value | 6 307 608 cr |
Bounties received/earned | 809 |
Lifetime bounty value | 601 950 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 85 |
Black market profit | 53 559 196 cr |
Commodities smuggled | 9 157 |
Average profit | 221 319 cr |
Highest single transaction | 4 500 090 cr |
Trading |
|
Market network | 671 |
Trading profit | 953 174 711 cr |
Commodities traded | 334 629 |
Average profit | 380 661 cr |
Highest single transaction | 23 233 602 cr |
Mining |
|
Profits from mining | 36 682 978 cr |
Minerals refined | 909 |
Materials collected | 17 098 |
Exploration |
|
Systems visited | 7 973 |
Profits from exploration | 1 690 191 089 cr |
Level 2 detailed scans | 11 894 |
Level 3 detailed scans | 26 518 |
Highest payout | 16 000 204 cr |
Total hyperspace distance | 345 293 ly |
Total hyperspace jumps | 13 872 |
Max distance from start | 5 313,87 ly |
Max distance from Sol | 5 302,99 ly |
Max distance from Colonia | 27 291,88 ly |
Approximate time played | 28W 6D 17H 12M |
Passengers |
|
Total bulk passengers delivered | 13 762 |
Total VIPs delivered | 607 |
Total delivered | 14 369 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 4 208 |
Total profit | 107 834 078 cr |
Total rescue transactions | 214 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 026 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 200 |
Grade 4 upgrades generated | 193 |
Grade 5 upgrades generated | 247 |
Crew |
|
Crew credits earned | 347 925 874 cr |
Crew hired | 44 |
Crew fired | 35 |
Crew lost | 9 |