CMDR ChabMann profile

Profile
Commander name:
Current ship:
Krait Mk II
 
Member since:
22.8.2017
 
Distances submitted:
0
 
Systems visited:
1 272
Systems discovered first:
650
Ranks

42%

100%

100%

Defenceless

0%

Directionless

0%

4%

Federation: Chief Petty Officer

100%

Empire: Viscount

80%
Flight log heatmap
Statistics

Balance

Current assets 1 172 793 796 cr
Credits spent on ships 2 632 651 598 cr
Credits spent on outfitting 3 475 539 541 cr
Credits spent on repairs 4 030 506 cr
Credits spent on fuel 139 551 cr
Credits spent on munitions 1 025 945 cr
Insurance claims 21
Total claim costs 27 630 228 cr

Combat

Bounties claimed 1 441
Profit from bounties 64 688 874 cr
Combat bonds 109
Profit from combat bonds 2 979 481 cr
Assassinations 12
Profit from assassinations 4 107 188 cr
Highest single reward 401 780 cr
Skimmers killed 134

Crime

Fines issued 85
Lifetime fines value 822 713 cr
Bounties received/earned 273
Lifetime bounty value 185 985 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 7
Black market profit 11 411 729 cr
Commodities smuggled 93
Average profit 1 037 430 cr
Highest single transaction 8 352 938 cr

Trading

Market network 50
Trading profit 1 067 740 401 cr
Commodities traded 8 839
Average profit 4 853 365 cr
Highest single transaction 168 119 638 cr

Mining

Profits from mining 1 055 726 051 cr
Minerals refined 2 184
Materials collected 10 481

Exploration

Systems visited 5 126
Profits from exploration 388 566 733 cr
Level 2 detailed scans 7 847
Level 3 detailed scans 10 724
Highest payout 7 569 548 cr
Total hyperspace distance 214 189 ly
Total hyperspace jumps 6 392
Max distance from start 22 924,72 ly
Max distance from Sol 22 990,42 ly
Max distance from Colonia 22 517,53 ly
Approximate time played 3W 5D 21H 59M

Passengers

Total bulk passengers delivered 2 106
Total VIPs delivered 111
Total delivered 2 217
Total ejected 11

Crafting

Number of engineers used 13
Number of upgrades generated 1 186
Grade 1 upgrades generated 335
Grade 2 upgrades generated 242
Grade 3 upgrades generated 279
Grade 4 upgrades generated 178
Grade 5 upgrades generated 152

Crew

Crew credits earned 23 198 997 cr
Crew hired 4
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 18H 55M 59S
Time in gunner role 1H 35M 9S
Total credits accrued 43 112 cr