CMDR Gerrik profile
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 4 284 150 354 cr |
Credits spent on ships | 658 122 946 cr |
Credits spent on outfitting | 1 316 246 776 cr |
Credits spent on repairs | 5 792 527 cr |
Credits spent on fuel | 559 018 cr |
Credits spent on munitions | 208 479 cr |
Insurance claims | 16 |
Total claim costs | 48 303 943 cr |
Combat |
|
Bounties claimed | 1 158 |
Profit from bounties | 50 848 698 cr |
Combat bonds | 751 |
Profit from combat bonds | 22 631 068 cr |
Assassinations | 104 |
Profit from assassinations | 7 102 294 cr |
Highest single reward | 509 387 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 100 |
Lifetime fines value | 1 214 425 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 38 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 022 925 cr |
Commodities smuggled | 2 037 |
Average profit | 638 448 cr |
Highest single transaction | 1 836 576 cr |
Trading |
|
Market network | 72 |
Trading profit | 1 510 257 588 cr |
Commodities traded | 12 856 |
Average profit | 3 051 025 cr |
Highest single transaction | 330 279 936 cr |
Mining |
|
Profits from mining | 1 476 005 870 cr |
Minerals refined | 1 669 |
Materials collected | 8 639 |
Exploration |
|
Systems visited | 5 102 |
Profits from exploration | 894 990 362 cr |
Level 2 detailed scans | 19 527 |
Level 3 detailed scans | 21 856 |
Highest payout | 12 876 484 cr |
Total hyperspace distance | 177 871 ly |
Total hyperspace jumps | 6 913 |
Max distance from start | 6 476,80 ly |
Max distance from Sol | 6 439,76 ly |
Max distance from Colonia | 26 853,06 ly |
Approximate time played | 6W 6D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 332 |
Total VIPs delivered | 1 254 |
Total delivered | 1 586 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 68 739 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 570 |
Grade 1 upgrades generated | 132 |
Grade 2 upgrades generated | 125 |
Grade 3 upgrades generated | 125 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 84 828 146 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 15M 40S |
Time in fighter con role | 7M 32S |