CMDR AJHunter profile

Profile
Commander name:
Current ship:
LYCHEE [AJ-001]
(Anaconda)
 
Member since:
14.6.2018
 
Distances submitted:
0
 
Systems visited:
2 289
Systems discovered first:
586
Ranks

2%

0%

49%

Defenceless

0%

Mostly Directionless

80%

0%

Federation: Post Commander

82%

Empire: Squire

12%
Flight log heatmap
Statistics

Balance

Current assets 1 251 170 501 cr
Credits spent on ships 339 234 991 cr
Credits spent on outfitting 480 354 529 cr
Credits spent on repairs 7 171 241 cr
Credits spent on fuel 78 887 cr
Credits spent on munitions 186 926 cr
Insurance claims 8
Total claim costs 14 900 588 cr

Combat

Bounties claimed 206
Profit from bounties 7 531 141 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 17
Profit from assassinations 2 730 988 cr
Highest single reward 305 075 cr
Skimmers killed 0

Crime

Fines issued 253
Lifetime fines value 133 407 754 cr
Bounties received/earned 10
Lifetime bounty value 4 900 cr
Highest bounty issued 1 000 cr

Smuggling

Black market network 7
Black market profit 103 620 710 cr
Commodities smuggled 12 847
Average profit 566 233 cr
Highest single transaction 2 035 584 cr

Trading

Market network 68
Trading profit 680 171 269 cr
Commodities traded 2 971
Average profit 5 232 087 cr
Highest single transaction 191 250 732 cr

Mining

Profits from mining 676 676 969 cr
Minerals refined 567
Materials collected 13 671

Exploration

Systems visited 2 607
Profits from exploration 213 948 816 cr
Level 2 detailed scans 12 561
Level 3 detailed scans 12 560
Highest payout 4 524 724 cr
Total hyperspace distance 217 631 ly
Total hyperspace jumps 3 160
Max distance from start 65 648,16 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 4W 4D 4H 27M

Passengers

Total bulk passengers delivered 2 917
Total VIPs delivered 870
Total delivered 3 787
Total ejected 50

Crafting

Number of engineers used 14
Number of upgrades generated 508
Grade 1 upgrades generated 137
Grade 2 upgrades generated 88
Grade 3 upgrades generated 101
Grade 4 upgrades generated 61
Grade 5 upgrades generated 121

Crew

Crew credits earned 4 614 802 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 7M 52S
Time in gunner role 1M 16S