CMDR Hanu profile
(Cobra MkIII)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 8 287 583 043 cr |
Credits spent on ships | 398 150 900 cr |
Credits spent on outfitting | 465 921 345 cr |
Credits spent on repairs | 327 091 cr |
Credits spent on fuel | 59 292 cr |
Credits spent on munitions | 49 637 cr |
Insurance claims | 2 |
Total claim costs | 1 060 628 cr |
Combat |
|
Bounties claimed | 141 |
Profit from bounties | 5 281 060 cr |
Combat bonds | 39 |
Profit from combat bonds | 1 223 600 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 2 657 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 6 400 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 13 703 cr |
Commodities smuggled | 5 |
Average profit | 2 741 cr |
Highest single transaction | 3 628 cr |
Trading |
|
Market network | 34 |
Trading profit | 90 155 553 cr |
Commodities traded | 6 225 |
Average profit | 1 252 160 cr |
Highest single transaction | 69 393 525 cr |
Mining |
|
Profits from mining | 3 095 190 558 cr |
Minerals refined | 0 |
Materials collected | 1 493 |
Exploration |
|
Systems visited | 3 279 |
Profits from exploration | 310 331 337 cr |
Level 2 detailed scans | 8 740 |
Level 3 detailed scans | 9 158 |
Highest payout | 5 158 277 cr |
Total hyperspace distance | 112 727 ly |
Total hyperspace jumps | 3 559 |
Max distance from start | 26 180,92 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 1W 5D 18H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 34 |
Total delivered | 34 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 91 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 9H 8M 7S |
Time in gunner role | 8M 38S |