CMDR Daughter of the Sun profile

Profile
Commander name:
Current ship:
STRONG AT HEART [DA-08A]
(Anaconda)
 
Member since:
13.1.2019
 
Distances submitted:
0
 
Systems visited:
7 235
Systems discovered first:
2 941
Ranks

81%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

16%

Empire: Duke

4%
Flight log heatmap
Statistics

Balance

Current assets 4 632 049 237 cr
Credits spent on ships 752 434 778 cr
Credits spent on outfitting 2 119 596 539 cr
Credits spent on repairs 8 541 785 cr
Credits spent on fuel 204 453 cr
Credits spent on munitions 1 044 746 cr
Insurance claims 16
Total claim costs 41 996 307 cr

Combat

Bounties claimed 2 842
Profit from bounties 115 565 483 cr
Combat bonds 416
Profit from combat bonds 13 236 708 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 327 025 cr
Skimmers killed 65

Crime

Fines issued 70
Lifetime fines value 207 570 cr
Bounties received/earned 58
Lifetime bounty value 26 360 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 71 503 cr
Commodities smuggled 87
Average profit 8 938 cr
Highest single transaction 55 276 cr

Trading

Market network 85
Trading profit 10 490 816 376 cr
Commodities traded 13 451
Average profit 32 379 063 cr
Highest single transaction 409 325 568 cr

Mining

Profits from mining 7 757 256 482 cr
Minerals refined 7 812
Materials collected 18 301

Exploration

Systems visited 6 129
Profits from exploration 1 781 076 465 cr
Level 2 detailed scans 49 817
Level 3 detailed scans 64 289
Highest payout 12 632 585 cr
Total hyperspace distance 308 035 ly
Total hyperspace jumps 7 397
Max distance from start 65 394,14 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 6W 4D 12H 16M

Search and Rescue

Total items rescued 5
Total profit 55 185 cr
Total rescue transactions 4

Crafting

Number of engineers used 17
Number of upgrades generated 1 130
Grade 1 upgrades generated 189
Grade 2 upgrades generated 175
Grade 3 upgrades generated 259
Grade 4 upgrades generated 220
Grade 5 upgrades generated 287

Crew

Crew credits earned 338 595 645 cr
Crew hired 4
Crew fired 3
Crew lost 1

Multi-Crew

Total time in multi-crew 1H 4M 44S
Time in gunner role 19M 16S