CMDR Fizzix profile

Profile
Commander name:
 
 
Member since:
28.4.2016
Distances submitted:
16
 
Systems visited:
21 427
Systems discovered first:
12 686
 
Balance:
22 889 368 564 Cr
Ranks

51%

3%

100%

Defenceless

0%

Elite II

93%

0%

Federation: Post Captain

22%

Empire: King

100%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 26 813 585 774 cr
Credits spent on ships 928 046 046 cr
Credits spent on outfitting 3 884 760 372 cr
Credits spent on repairs 41 082 406 cr
Credits spent on fuel 304 999 cr
Credits spent on munitions 489 541 cr
Insurance claims 18
Total claim costs 196 537 959 cr

Combat

Bounties claimed 3 894
Profit from bounties 327 384 105 cr
Combat bonds 947
Profit from combat bonds 63 123 841 cr
Assassinations 18
Profit from assassinations 33 492 959 cr
Highest single reward 1 693 500 cr
Skimmers killed 38

Crime

Fines issued 38
Lifetime fines value 115 364 cr
Bounties received/earned 35
Lifetime bounty value 20 100 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 5
Black market profit 2 469 480 cr
Commodities smuggled 774
Average profit 224 498 cr
Highest single transaction 2 291 628 cr

Trading

Market network 96
Trading profit 1 781 404 915 cr
Commodities traded 52 046
Average profit 5 977 869 cr
Highest single transaction 165 893 900 cr

Mining

Profits from mining 1 567 740 323 cr
Minerals refined 1 727
Materials collected 27 007

Exploration

Systems visited 10 274
Profits from exploration 5 182 751 965 cr
Level 2 detailed scans 74 387
Level 3 detailed scans 75 146
Highest payout 28 746 698 cr
Total hyperspace distance 565 685 ly
Total hyperspace jumps 11 896
Max distance from start 45 247,08 ly
Max distance from Sol 65 356,04 ly
Max distance from Colonia 46 326,45 ly
Approximate time played 20W 1D 2H 57M

Passengers

Total bulk passengers delivered 2 534
Total VIPs delivered 3 930
Total delivered 6 464
Total ejected 0

Crafting

Number of engineers used 18
Number of upgrades generated 1 516
Grade 1 upgrades generated 375
Grade 2 upgrades generated 331
Grade 3 upgrades generated 344
Grade 4 upgrades generated 287
Grade 5 upgrades generated 179

Crew

Crew credits earned 90 204 043 cr
Crew hired 3
Crew fired 3
Crew lost 1