CMDR Bruski profile
(Eagle)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 952 592 433 cr |
Credits spent on ships | 2 113 274 250 cr |
Credits spent on outfitting | 6 499 108 913 cr |
Credits spent on repairs | 39 859 629 cr |
Credits spent on fuel | 1 275 423 cr |
Credits spent on munitions | 3 226 488 cr |
Insurance claims | 602 |
Total claim costs | 601 056 731 cr |
Combat |
|
Bounties claimed | 3 306 |
Profit from bounties | 122 112 916 cr |
Combat bonds | 1 143 |
Profit from combat bonds | 28 350 681 cr |
Assassinations | 18 |
Profit from assassinations | 2 432 299 cr |
Highest single reward | 440 700 cr |
Skimmers killed | 1 101 |
Crime |
|
Fines issued | 2 800 |
Lifetime fines value | 1 279 499 423 cr |
Bounties received/earned | 2 091 |
Lifetime bounty value | 2 092 085 cr |
Highest bounty issued | 10 410 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 995 004 038 cr |
Commodities smuggled | 121 668 |
Average profit | 1 789 576 cr |
Highest single transaction | 2 396 736 cr |
Trading |
|
Market network | 154 |
Trading profit | 797 502 814 cr |
Commodities traded | 97 078 |
Average profit | 870 636 cr |
Highest single transaction | 344 099 349 cr |
Mining |
|
Profits from mining | 624 316 950 cr |
Minerals refined | 2 364 |
Materials collected | 33 351 |
Exploration |
|
Systems visited | 11 501 |
Profits from exploration | 115 270 756 cr |
Level 2 detailed scans | 4 107 |
Level 3 detailed scans | 10 112 |
Highest payout | 2 248 134 cr |
Total hyperspace distance | 769 502 ly |
Total hyperspace jumps | 20 669 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 650,88 ly |
Approximate time played | 22W 3D 18H 3M |
Passengers |
|
Total bulk passengers delivered | 151 |
Total VIPs delivered | 486 |
Total delivered | 637 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 115 997 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 637 |
Grade 1 upgrades generated | 891 |
Grade 2 upgrades generated | 387 |
Grade 3 upgrades generated | 782 |
Grade 4 upgrades generated | 942 |
Grade 5 upgrades generated | 1 635 |
Crew |
|
Crew credits earned | 304 855 299 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 30M 12S |
Time in fighter con role | 3H 30M 52S |
Total credits accrued | 4 892 836 cr |