CMDR Jokerman profile

Profile
Commander name:
Current ship:
dettiboo 5 [kl-j]
(Anaconda)
 
Member since:
Sep 4, 2017
 
Distances submitted:
0
 
Systems visited:
2,041
Systems discovered first:
170
 
Balance:
430,080,924 Cr
Ranks

42%

0%

0%

Defenceless

7%

Directionless

5%

2%

Federation: None

100%

Empire: None

57%
Credits
Flight log heatmap
Statistics

Balance

Current assets 973,572,984 cr
Credits spent on ships 222,987,343 cr
Credits spent on outfitting 324,362,326 cr
Credits spent on repairs 3,082,079 cr
Credits spent on fuel 71,129 cr
Credits spent on munitions 39,336 cr
Insurance claims 30
Total claim costs 98,046,968 cr

Combat

Bounties claimed 89
Profit from bounties 5,417,248 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 666,996 cr
Skimmers killed 28

Crime

Fines issued 68
Lifetime fines value 17,615 cr
Bounties received/earned 11
Lifetime bounty value 3,900 cr
Highest bounty issued 1,000 cr

Smuggling

Black market network 1
Black market profit 18,708 cr
Commodities smuggled 4
Average profit 4,677 cr
Highest single transaction 7,011 cr

Trading

Market network 84
Trading profit 999,445,470 cr
Commodities traded 39,154
Average profit 2,357,183 cr
Highest single transaction 255,015,233 cr

Mining

Profits from mining 908,490,238 cr
Minerals refined 825
Materials collected 5,547

Exploration

Systems visited 1,519
Profits from exploration 43,662,007 cr
Level 2 detailed scans 3,284
Level 3 detailed scans 3,117
Highest payout 4,766,443 cr
Total hyperspace distance 39,335 ly
Total hyperspace jumps 2,238
Max distance from start 1,900.52 ly
Max distance from Sol 1,937.74 ly
Max distance from Colonia 23,391.87 ly
Approximate time played 3W 5D 5H 20M

Passengers

Total bulk passengers delivered 1,026
Total VIPs delivered 24
Total delivered 1,050
Total ejected 0

Search and Rescue

Total items rescued 5
Total profit 11,457 cr
Total rescue transactions 5

Crafting

Number of engineers used 3
Number of upgrades generated 123
Grade 1 upgrades generated 35
Grade 2 upgrades generated 23
Grade 3 upgrades generated 29
Grade 4 upgrades generated 18
Grade 5 upgrades generated 18

Multi-Crew

Total time in multi-crew 1H 13M 8S
Time in gunner role 17M 46S