CMDR Jokerman profile

Profile
Commander name:
Current ship:
DettiBoo 2 [(KL-J)]
(Viper MkIV)
 
Member since:
4 Sep 2017
 
Distances submitted:
0
 
Systems visited:
1,561
Systems discovered first:
129
 
Balance:
418,076,864 Cr
Ranks

38%

93%

78%

Defenceless

7%

Directionless

5%

2%

Federation: None

100%

Empire: None

35%
Credits
Flight log heatmap
Statistics

Balance

Current assets 918,156,394 cr
Credits spent on ships 184,533,376 cr
Credits spent on outfitting 319,403,763 cr
Credits spent on repairs 2,463,520 cr
Credits spent on fuel 64,096 cr
Credits spent on munitions 37,043 cr
Insurance claims 29
Total claim costs 97,780,277 cr

Combat

Bounties claimed 89
Profit from bounties 5,417,248 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 666,996 cr
Skimmers killed 28

Crime

Fines issued 64
Lifetime fines value 16,015 cr
Bounties received/earned 11
Lifetime bounty value 3,900 cr
Highest bounty issued 1,000 cr

Smuggling

Black market network 1
Black market profit 18,708 cr
Commodities smuggled 4
Average profit 4,677 cr
Highest single transaction 7,011 cr

Trading

Market network 78
Trading profit 966,697,416 cr
Commodities traded 34,774
Average profit 2,410,717 cr
Highest single transaction 255,015,233 cr

Mining

Profits from mining 908,490,238 cr
Minerals refined 825
Materials collected 4,883

Exploration

Systems visited 1,099
Profits from exploration 29,112,225 cr
Level 2 detailed scans 1,683
Level 3 detailed scans 1,516
Highest payout 4,766,443 cr
Total hyperspace distance 28,089 ly
Total hyperspace jumps 1,758
Max distance from start 1,842.28 ly
Max distance from Sol 1,892.86 ly
Max distance from Colonia 22,487.63 ly
Approximate time played 3W 1D 1H 45M

Search and Rescue

Total items rescued 5
Total profit 11,457 cr
Total rescue transactions 5

Crafting

Number of engineers used 3
Number of upgrades generated 109
Grade 1 upgrades generated 34
Grade 2 upgrades generated 21
Grade 3 upgrades generated 26
Grade 4 upgrades generated 14
Grade 5 upgrades generated 14

Multi-Crew

Total time in multi-crew 1H 13M 8S
Time in gunner role 17M 46S