CMDR BADAZZBOB profile
![](/img/users/default.png?v=1548248885)
(Imperial Courier)
![](/img/ships/128671223/unknown.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16 500 849 377 cr |
Credits spent on ships | 2 250 457 484 cr |
Credits spent on outfitting | 6 157 003 858 cr |
Credits spent on repairs | 49 087 889 cr |
Credits spent on fuel | 737 886 cr |
Credits spent on munitions | 5 119 861 cr |
Insurance claims | 105 |
Total claim costs | 920 710 785 cr |
Combat |
|
Bounties claimed | 1 461 |
Profit from bounties | 94 505 807 cr |
Combat bonds | 935 |
Profit from combat bonds | 51 273 409 cr |
Assassinations | 14 |
Profit from assassinations | 7 113 137 cr |
Highest single reward | 554 744 cr |
Skimmers killed | 1 030 |
Crime |
|
Fines issued | 513 |
Lifetime fines value | 26 482 358 cr |
Bounties received/earned | 1 787 |
Lifetime bounty value | 1 004 450 cr |
Highest bounty issued | 278 300 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4 309 103 cr |
Commodities smuggled | 1 527 |
Average profit | 107 728 cr |
Highest single transaction | 1 370 424 cr |
Trading |
|
Market network | 125 |
Trading profit | 19 782 431 733 cr |
Commodities traded | 49 770 |
Average profit | 26 625 076 cr |
Highest single transaction | 845 816 832 cr |
Mining |
|
Profits from mining | 19 494 654 775 cr |
Minerals refined | 21 886 |
Materials collected | 40 480 |
Exploration |
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Systems visited | 5 454 |
Profits from exploration | 228 826 964 cr |
Level 2 detailed scans | 7 995 |
Level 3 detailed scans | 8 890 |
Highest payout | 3 051 021 cr |
Total hyperspace distance | 395 722 ly |
Total hyperspace jumps | 9 072 |
Max distance from start | 22 020,53 ly |
Approximate time played | 10W 4D 19H 47M |
Passengers |
|
Total bulk passengers delivered | 3 345 |
Total VIPs delivered | 755 |
Total delivered | 4 100 |
Total ejected | 143 |
Search and Rescue |
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Total items rescued | 65 |
Total profit | 514 572 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4 862 |
Grade 1 upgrades generated | 716 |
Grade 2 upgrades generated | 762 |
Grade 3 upgrades generated | 1 101 |
Grade 4 upgrades generated | 1 238 |
Grade 5 upgrades generated | 1 045 |
Crew |
|
Crew credits earned | 557 153 096 cr |
Crew hired | 33 |
Crew fired | 20 |
Crew lost | 12 |
Multi-Crew |
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Total time in multi-crew | 2H 27S |