Munfayl [#10477357419]

Deslandres Point [#3790108928]
Typ:
Posterunek Planetarny
Ciało niebieskie:
Munfayl 4 e (2 418 ls)
Współrzędne: 35.8899 / -0.238707

Sojusz:
Niezależny
Rząd:
Dyktatura
Ekonomia:
Wojsko

Wyposażenie:
Towary
Wyposażenie
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Restock, Search and Rescue, Universal Cartographics, Vista Genomics

Stan frakcji:
None

Zakazane:
Slaves
Aktualizacja: 14.04.2024, 13:22

Core Internal

Sensor Suite Integrity Mass Power Price
3A Sensors Standard suite providing basic detection, identification and targeting capabilities. 70 5 t 0,84 MW 158 330 cr
7C Sensors Standard suite providing basic detection, identification and targeting capabilities. 131 80 t 0,59 MW 1 557 110 cr
8D Sensors Standard suite providing basic detection, identification and targeting capabilities. 120 64 t 0,62 MW 1 743 960 cr
8C Sensors Standard suite providing basic detection, identification and targeting capabilities. 150 160 t 0,69 MW 4 359 900 cr
8B Sensors Standard suite providing basic detection, identification and targeting capabilities. 180 256 t 1,14 MW 10 899 760 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 000 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1,3 t 0,18 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0,5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0,97 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1,3 t 0,23 MW 108 000 cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1,3 t 0,32 MW 972 000 cr
2C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 51 2,5 t 0,28 MW 302 400 cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0,34 MW 907 200 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0,25 MW 575 660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0,35 MW 1 869 350 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 t 0,35 MW 2 369 330 cr
Multi Limpet Controller Integrity Mass Power Price
7C Universal Multi Limpet Controller ?? 150 125 t 0,8 MW ??
7A Universal Multi Limpet Controller ?? 200 140 t 1,1 MW ??
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18 000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86 400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576 000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691 200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6 000 cr
Shield Generators Integrity Mass Power Price
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53 410 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84 650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169 300 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4,2 MW 17 096 370 cr
8B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 210 256 t 4,8 MW 54 195 500 cr

Utility Mount

Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1,3 t 0,2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1,3 t 0,2 MW 365 698 cr
Kill Warrant Scanners Integrity Mass Power Price
0D Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 24 1,3 t 0,4 MW 40 630 cr
0C Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 40 1,3 t 0,8 MW 121 900 cr
Manifest Scanners Integrity Mass Power Price
0E Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 32 1,3 t 0,2 MW 135 400 cr
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1,3 t 0,4 MW 40 630 cr
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1,3 t 0,8 MW 121 900 cr

Weapon Hardpoint

Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1,2 MW ??
2B Remote Release Flak Launcher (Turret) Flak launcher capable of firing a remotely detonated flak round on turret mount. Hold trigger to delay detonation of flak ordnance. Only functions as a turret when there is an active Gunner role onboard. ?? 4 t 1,2 MW ??
3C AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 8 t 0,64 MW ??
3A AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 8 t 1,62 MW ??
3A AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 1,75 MW ??