Ross 274 [#2282674393818]
Haldeman II Vision
[#3502041856]
Typ:
Posterunek Planetarny
Ciało niebieskie:
Ross 274 AB 2 a
(1 184 ls)
Współrzędne: 27.8509 / -74.8649
Współrzędne: 27.8509 / -74.8649
Sojusz:
Niezależny
Rząd:
Korporacja
Ekonomia:
Kolonia
Wyposażenie:
Wyposażenie
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Universal Cartographics, Vista Genomics
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Universal Cartographics, Vista Genomics
Frakcja:
Stan frakcji:
None
Zakazane:
Aktualizacja: 23.01.2023, 14:40
Core Internal |
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Reactor Bay | Integrity | Mass | Power | Price | ||
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2D | Power Plant | Consumes fuel to power all ship modules. | 41 | 1 t | ?? | 5 930 cr |
2C | Power Plant | Consumes fuel to power all ship modules. | 51 | 1,3 t | ?? | 17 800 cr |
3E | Power Plant | Consumes fuel to power all ship modules. | 58 | 5 t | ?? | 6 270 cr |
3D | Power Plant | Consumes fuel to power all ship modules. | 51 | 2 t | ?? | 18 810 cr |
3C | Power Plant | Consumes fuel to power all ship modules. | 64 | 2,5 t | ?? | 56 440 cr |
3B | Power Plant | Consumes fuel to power all ship modules. | 77 | 4 t | ?? | 169 300 cr |
FSD Housing | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 41 | 1 t | 0,18 MW | 5 930 cr |
2C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 51 | 2,5 t | 0,2 MW | 17 800 cr |
2B | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 77 | 4 t | 0,25 MW | 53 410 cr |
3E | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 58 | 5 t | 0,24 MW | 6 270 cr |
3D | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 51 | 2 t | 0,27 MW | 18 810 cr |
3C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 64 | 5 t | 0,3 MW | 56 440 cr |
3B | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 96 | 8 t | 0,38 MW | 169 300 cr |
Power Coupling | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 40 | 1,3 t | 0,4 MW | 3 230 cr |
3C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 64 | 5 t | 0,5 MW | 25 330 cr |
3B | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 77 | 8 t | 0,55 MW | 63 330 cr |
7C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 131 | 80 t | 0,74 MW | 1 557 110 cr |
7B | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 157 | 128 t | 0,81 MW | 3 892 770 cr |
8D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 120 | 64 t | 0,72 MW | 1 743 960 cr |
8C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 150 | 160 t | 0,8 MW | 4 359 900 cr |
Fuel Store | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
6C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 t | 0 MW | 341 580 cr |
7C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 t | 0 MW | 1 780 910 cr |
8C | Fuel Tank | Storage container for fuel used by ship's power plant. | ?? | 0 t | 0 MW | 5 428 400 cr |
Optional Internal |
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Cargo Racks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 1 000 cr |
Docking Computers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Standard Docking Computer | Allows automated docking sequence at all starports and outposts. | ?? | 0 t | 0,39 MW | 4 500 cr |
1E | Advanced Docking Computer | ?? | ?? | 0 t | 0,45 MW | ?? |
1E | Supercruise Assist | ?? | 10 | 0 t | 0,3 MW | ?? |
Fuel Scoops | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 32 | 0 t | 0,14 MW | 310 cr |
FSD Interdictors | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 32 | 1,3 t | 0,14 MW | 12 000 cr |
1D | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 24 | 0,5 t | 0,18 MW | 36 000 cr |
1B | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 56 | 2 t | 0,28 MW | 324 000 cr |
2E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | ?? | 2,5 t | 0,17 MW | 33 600 cr |
2D | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 31 | 1 t | 0,22 MW | 100 800 cr |
Hatch Breaker Limpets | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 32 | 1,3 t | 0,12 MW | 600 cr |
Planetary Vehicle Hangars | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 12 t | 0,25 MW | 18 000 cr |
2G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 6 t | 0,75 MW | 21 600 cr |
4H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 20 t | 0,4 MW | 72 000 cr |
4G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 10 t | 1,2 MW | 86 400 cr |
6H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 34 t | 0,6 MW | 576 000 cr |
6G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 17 t | 1,8 MW | 691 200 cr |
Prospector Limpets | Integrity | Mass | Power | Price | ||
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1C | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 40 | 1,3 t | 0,23 MW | 2 400 cr |
1B | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 48 | 2 t | 0,32 MW | 4 800 cr |
3C | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 64 | 5 t | 0,34 MW | 21 600 cr |
5E | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | ?? | 20 t | 0,4 MW | 48 600 cr |
5D | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 77 | 8 t | 0,3 MW | 97 200 cr |
5B | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 115 | 32 t | 0,72 MW | 388 800 cr |
7E | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | ?? | 80 t | 0,55 MW | 437 400 cr |
7B | Prospector Limpet Controller | Controls a limpet to prospect an asteroid to discover its composition. | 157 | 128 t | 0,97 MW | 3 499 200 cr |
Refineries | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 32 | 0 t | 0,14 MW | 6 000 cr |
1B | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 56 | 0 t | 0,28 MW | 162 000 cr |
2D | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 31 | 0 t | 0,22 MW | 37 800 cr |
2C | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 51 | 0 t | 0,28 MW | 113 400 cr |
2B | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 71 | 0 t | 0,34 MW | 340 200 cr |
2A | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 61 | 0 t | 0,39 MW | 1 020 600 cr |
Shield Generators | Integrity | Mass | Power | Price | ||
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2E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 41 | 2,5 t | 0,9 MW | 1 980 cr |
3B | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 90 | 8 t | 2,16 MW | 169 300 cr |
4B | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 112 | 16 t | 2,64 MW | 536 690 cr |
5C | Bi-Weave Shield Generator | An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. | 96 | 20 t | 2,6 MW | 850 660 cr |
6D | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 68 | 16 t | 2,48 MW | 599 240 cr |
6C | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 113 | 40 t | 3,1 MW | 1 797 730 cr |
6C | Bi-Weave Shield Generator | An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. | 113 | 40 t | 3,1 MW | 2 696 600 cr |
Utility Mount |
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ECMs | Integrity | Mass | Power | Price | ||
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0F | Electronic Countermeasure | Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. | 20 | 1,3 t | 0,2 MW | 12 500 cr |
Heatsink Launchers | Integrity | Mass | Power | Price | ||
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0I | Heat Sink Launcher | Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. | 45 | 1,3 t | 0,2 MW | 3 500 cr |
Weapon Hardpoint |
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Fragment Cannons | Integrity | Mass | Power | Price | ||
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2D | Fragment Cannon (Turret) | Multi-shot projectile weapon on turret mount, with automatic signature tracking. | 51 | 4 t | 0,79 MW | 1 459 200 cr |
3C | Fragment Cannon (Turret) | Multi-shot projectile weapon on turret mount, with automatic signature tracking. | 64 | 8 t | 1,29 MW | 5 836 800 cr |
Mines | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1I | Mine Launcher (Fixed) | Defensive weapon. Deploys proximity-triggered charges. | 40 | 2 t | 0,4 MW | 24 260 cr |
1I | Shock Mine Launcher (Fixed) | Launches mines that are designed to physically shock and push on a ship more than damage it outright. | 40 | 2 t | 0,4 MW | 36 400 cr |
2I | Mine Launcher (Fixed) | Defensive weapon. Deploys proximity-triggered charges. | 51 | 4 t | 0,4 MW | 294 080 cr |
Mining Tools | Integrity | Mass | Power | Price | ||
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1D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | 40 | 2 t | 0,5 MW | 6 800 cr |
2D | Mining Laser (Turret) | Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. | ?? | 2 t | 0,75 MW | 32 590 cr |
Missiles | Integrity | Mass | Power | Price | ||
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1B | Missile Rack (Dumbfire, Fixed) | Missile battery capable of launching dumbfire missiles. | 40 | 2 t | 0,4 MW | 32 180 cr |
2B | Missile Rack (Dumpfire, Fixed) | Missile battery capable of launching dumbfire missiles. | 51 | 4 t | 1,2 MW | 240 400 cr |
3A | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 64 | 8 t | 1,62 MW | ?? |
Multi-Cannons | Integrity | Mass | Power | Price | ||
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3C | Multi-Cannon (Gimbal) | Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. | 64 | 8 t | 0,97 MW | 578 436 cr |
Torpedoes | Integrity | Mass | Power | Price | ||
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1I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 40 | 2 t | 0,4 MW | 11 200 cr |