Smethells 173 [#671490975153]
Babcock Port
[#3223225344]
![](/img/stations/4.png)
Typ:
Posterunek
Dystans do celu:
141 ls
Sojusz:
Niezależny
Rząd:
Korporacja
Ekonomia:
Turystyka
Wyposażenie:
Towary
Wyposażenie
Apex Interstellar Transport, Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Restock, Search and Rescue, Universal Cartographics
Wyposażenie
Apex Interstellar Transport, Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Restock, Search and Rescue, Universal Cartographics
Frakcja:
Stan frakcji:
None
Zakazane:
Narcotics, Battle Weapons, Combat Stabilisers, Imperial Slaves, Slaves, Tobacco
Aktualizacja: 23.05.2024, 10:58
Core Internal |
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Reactor Bay | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
4B | Power Plant | Consumes fuel to power all ship modules. | 96 | 8 t | ?? | 536 690 cr |
5C | Power Plant | Consumes fuel to power all ship modules. | 96 | 10 t | ?? | 567 110 cr |
5B | Power Plant | Consumes fuel to power all ship modules. | 115 | 16 t | ?? | 1 701 320 cr |
5A | Power Plant | Consumes fuel to power all ship modules. | 106 | 10 t | ?? | 5 103 950 cr |
6C | Power Plant | Consumes fuel to power all ship modules. | 113 | 20 t | ?? | 1 797 730 cr |
6B | Power Plant | Consumes fuel to power all ship modules. | 136 | 32 t | ?? | 5 393 180 cr |
FSD Housing | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
5C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 96 | 20 t | 0,4 MW | 567 110 cr |
5A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 120 | 20 t | 0,6 MW | 5 103 950 cr |
6C | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 113 | 40 t | 0,5 MW | 1 797 730 cr |
6B | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 170 | 64 t | 0,63 MW | 5 393 180 cr |
6A | Frame Shift Drive | Device that allows supercruise travel and hyperspace jumps between star systems. | 141 | 40 t | 0,75 MW | 16 179 530 cr |
Power Coupling | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
4D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 64 | 4 t | 0,5 MW | 28 370 cr |
4C | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 80 | 10 t | 0,56 MW | 70 930 cr |
4B | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 96 | 16 t | 0,62 MW | 177 330 cr |
5D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 77 | 8 t | 0,56 MW | 79 440 cr |
5B | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 115 | 32 t | 0,68 MW | 496 530 cr |
5A | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 106 | 20 t | 0,74 MW | 1 241 320 cr |
6E | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 102 | 40 t | 0,54 MW | 88 980 cr |
6D | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 90 | 16 t | 0,61 MW | 222 440 cr |
6B | Power Distributor | Distribution system for ENG, SYS and WEP capacitors. | 136 | 64 t | 0,75 MW | 1 390 280 cr |
Sensor Suite | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
7D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 105 | 32 t | 0,53 MW | 622 840 cr |
7C | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 131 | 80 t | 0,59 MW | 1 557 110 cr |
8E | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 135 | 160 t | 0,55 MW | 697 580 cr |
8D | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 120 | 64 t | 0,62 MW | 1 743 960 cr |
8C | Sensors | Standard suite providing basic detection, identification and targeting capabilities. | 150 | 160 t | 0,69 MW | 4 359 900 cr |
Optional Internal |
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AFM Units | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
8C | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 150 | 0 t | 3 MW | 5 509 980 cr |
8B | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 210 | 0 t | 3,45 MW | 16 529 940 cr |
8A | Auto Field-Maintenance Unit | Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. | 173 | 0 t | 4,2 MW | 49 589 820 cr |
Cargo Racks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 1 000 cr |
2E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 3 250 cr |
3E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 10 560 cr |
4E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 34 330 cr |
5E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 111 570 cr |
6E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 362 590 cr |
7E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 1 178 420 cr |
8E | Cargo Rack | Standardised storage rack for use in automated cargo transfer system. | ?? | 0 t | 0 MW | 3 829 870 cr |
Docking Computers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Supercruise Assist | ?? | 10 | 0 t | 0,3 MW | ?? |
Fuel Scoops | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 32 | 0 t | 0,14 MW | 310 cr |
3B | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 90 | 0 t | 0,41 MW | 225 740 cr |
3A | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 77 | 0 t | 0,48 MW | 902 950 cr |
8A | Fuel Scoop | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 180 | 0 t | 1,12 MW | 289 042 540 cr |
FSD Interdictors | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Frame Shift Drive Interdictor | Used to pull targets out of supercruise. | 32 | 1,3 t | 0,14 MW | 12 000 cr |
Hatch Breaker Limpets | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Hatch Breaker Limpet Controller | Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. | 32 | 1,3 t | 0,12 MW | 600 cr |
Hull Reinforcements | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Hull Reinforcement Package | Increases the ship's hull integrity and resistance to damage. | ?? | 1 t | 0 MW | 15 000 cr |
2D | Hull Reinforcement Package | Increases the ship's hull integrity and resistance to damage. | 51 | 2 t | 0 MW | 36 000 cr |
5D | Hull Reinforcement Package | Increases the ship's hull integrity and resistance to damage. | ?? | 16 t | 0 MW | 450 000 cr |
Module Reinforcements | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2D | Module Reinforcement Package | Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. | ?? | 2 t | 0 MW | 36 000 cr |
3D | Module Reinforcement Package | Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. | ?? | 4 t | 0 MW | 84 000 cr |
4D | Module Reinforcement Package | Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. | ?? | 8 t | 0 MW | 195 000 cr |
5D | Module Reinforcement Package | Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. | ?? | 16 t | 0 MW | 450 000 cr |
Passenger Cabins | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Economy Class Passenger Cabin | Economy Class Passenger Cabin. | ?? | 2,5 t | 0 MW | 4 320 cr |
4E | Economy Class Passenger Cabin | Economy Class Passenger Cabin. | ?? | 10 t | 0 MW | 18 960 cr |
4D | Business Class Passenger Cabin | Business Class Passenger Cabin. | ?? | 10 t | 0 MW | 56 870 cr |
5C | First Class Passenger Cabin | First Class Passenger Cabin. | ?? | 20 t | 0 MW | 340 540 cr |
6E | Economy Class Passenger Cabin | Economy Class Passenger Cabin. | ?? | 40 t | 0 MW | 61 420 cr |
6C | First Class Passenger Cabin | First Class Passenger Cabin. | ?? | 40 t | 0 MW | 552 700 cr |
6B | Luxury Passenger Cabin | Luxury Class Passenger Cabin. | ?? | 40 t | 0 MW | 4 974 300 cr |
Planetary Vehicle Hangars | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 12 t | 0,25 MW | 18 000 cr |
2G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 6 t | 0,75 MW | 21 600 cr |
4H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 20 t | 0,4 MW | 72 000 cr |
4G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 10 t | 1,2 MW | 86 400 cr |
6H | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 34 t | 0,6 MW | 576 000 cr |
6G | Planetary Vehicle Hangar | A module designed to house ground-based vehicles. | ?? | 17 t | 1,8 MW | 691 200 cr |
Refineries | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1E | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 32 | 0 t | 0,14 MW | 6 000 cr |
1A | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 48 | 0 t | 0,32 MW | 486 000 cr |
2D | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 31 | 0 t | 0,22 MW | 37 800 cr |
2C | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 51 | 0 t | 0,28 MW | 113 400 cr |
2A | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 61 | 0 t | 0,39 MW | 1 020 600 cr |
3A | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 77 | 0 t | 0,48 MW | 2 143 260 cr |
4C | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 80 | 0 t | 0,41 MW | 500 090 cr |
4B | Refinery | Converts scooped fragments into usable resources (requires mining laser). | 112 | 0 t | 0,49 MW | 1 500 280 cr |
Shield Cell Banks | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
4B | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 112 | 16 t | 1,48 MW | 177 331 cr |
5B | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 134 | 32 t | 1,8 MW | 496 527 cr |
5A | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 115 | 20 t | 2,1 MW | 1 210 285 cr |
6D | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 68 | 16 t | 1,42 MW | 222 444 cr |
6C | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 113 | 40 t | 1,77 MW | 556 110 cr |
6B | Shield Cell Bank | Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. | 158 | 64 t | 2,12 MW | 1 390 275 cr |
Shield Generators | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
2E | Shield Generator | Forms a continually regenerating protective energy shield around the vessel. | 41 | 2,5 t | 0,9 MW | 1 980 cr |
Utility Mount |
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Chaff Launchers | Integrity | Mass | Power | Price | ||
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0I | Chaff Launcher | Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. | 20 | 1,3 t | 0,2 MW | 8 500 cr |
ECMs | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
0F | Electronic Countermeasure | Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. | 20 | 1,3 t | 0,2 MW | 12 500 cr |
Heatsink Launchers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
0I | Heat Sink Launcher | Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. | 45 | 1,3 t | 0,2 MW | 3 500 cr |
Point Defence | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
0I | Point Defence | Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. | 30 | 0,5 t | 0,2 MW | 18 550 cr |
Shield Boosters | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
0E | Shield Booster | Strengthens the active shield if powered. Multiple boosters stack in effectiveness. | 25 | 0,5 t | 0,2 MW | 10 000 cr |
0D | Shield Booster | Strengthens the active shield if powered. Multiple boosters stack in effectiveness. | 35 | 1 t | 0,5 MW | 23 000 cr |
0C | Shield Booster | Strengthens the active shield if powered. Multiple boosters stack in effectiveness. | 40 | 2 t | 0,7 MW | 53 000 cr |
0B | Shield Booster | Strengthens the active shield if powered. Multiple boosters stack in effectiveness. | 45 | 3 t | 1 MW | 122 000 cr |
0A | Shield Booster | Strengthens the active shield if powered. Multiple boosters stack in effectiveness. | 48 | 3,5 t | 1,2 MW | 281 000 cr |
Weapon Hardpoint |
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Burst Lasers | Integrity | Mass | Power | Price | ||
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1G | Burst Laser (Turret) | Multiple-pulse laser weapon on turret mount, with automatic signature tracking. | 40 | 2 t | 0,6 MW | 52 800 cr |
3E | Burst Laser (Turret) | Multiple-pulse laser weapon on turret mount, with automatic signature tracking. | 64 | 8 t | 1,57 MW | 800 400 cr |
Mines | Integrity | Mass | Power | Price | ||
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1I | Mine Launcher (Fixed) | Defensive weapon. Deploys proximity-triggered charges. | 40 | 2 t | 0,4 MW | 24 260 cr |
1I | Shock Mine Launcher (Fixed) | Launches mines that are designed to physically shock and push on a ship more than damage it outright. | 40 | 2 t | 0,4 MW | 36 400 cr |
Mining Tools | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1B | Sub-Surface Displacement Missile (Fixed) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard. |
?? | 2 t | 0,42 MW | ?? |
1B | Sub-Surface Displacement Missile (Turret) |
Allows recovery of sub-surface deposits from asteroids (requires refinery). Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard. |
?? | 4 t | 0,53 MW | ?? |
2D | Mining Laser (Fixed) | Used on asteroids to cut chunks of resources from it (requires refinery). | ?? | 2 t | 0,75 MW | 22 580 cr |
2D | Mining Laser (Turret) | Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. | ?? | 2 t | 0,75 MW | 32 590 cr |
Missiles | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1B | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 40 | 2 t | 0,6 MW | 72 600 cr |
1B | Missile Rack (Dumbfire, Fixed) | Missile battery capable of launching dumbfire missiles. | 40 | 2 t | 0,4 MW | 32 180 cr |
2B | Missile Rack (Seeker, Fixed) | Missile battery capable of launching seeker missiles. | 51 | 4 t | 1,2 MW | 512 400 cr |
Pulse Lasers | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
4A | Pulse Laser (Fixed) | Single-pulse laser weapon on fixed mount. | 80 | 16 t | 1,33 MW | 177 600 cr |
4A | Pulse Laser (Gimbal) | Single-pulse laser weapon on gimballed mount, with signature tracking assist. | 80 | 16 t | 1,37 MW | 877 600 cr |
Rail Guns | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1D | Rail Gun (Fixed) | Hyper-velocity projectile weapon on fixed mount. | 40 | 2 t | 1,15 MW | 51 600 cr |
2B | Rail Gun (Fixed) | Hyper-velocity projectile weapon on fixed mount. | 51 | 4 t | 1,63 MW | 412 800 cr |
Torpedoes | Integrity | Mass | Power | Price | ||
---|---|---|---|---|---|---|
1I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 40 | 2 t | 0,4 MW | 11 200 cr |
2I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 51 | 4 t | 0,4 MW | 44 800 cr |
3I | Torpedo Pylon (Seeker, Fixed) | Torpedo pylon capable of launching heat-seeking torpedoes. | 64 | 8 t | 0,6 MW | ?? |