CMDR Zafford profile

Profile
Commander name:
Current ship:
Cut and Dry [ZA-CAD]
(Imperial Cutter)
 
Member since:
25.8.2015
 
Distances submitted:
11 872
 
Systems visited:
16 321
Systems discovered first:
9 053
 
Balance:
1 074 259 640 Cr
Ranks

46%

100%

42%

Defenceless

0%

Cataloguer

23%

0%

Federation: Vice Admiral

10%

Empire: Duke

45%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 8 064 522 484 cr
Credits spent on ships 786 000 456 cr
Credits spent on outfitting 1 300 149 615 cr
Credits spent on repairs 4 593 496 cr
Credits spent on fuel 419 119 cr
Credits spent on munitions 184 552 cr
Insurance claims 12
Total claim costs 58 049 512 cr

Combat

Bounties claimed 54
Profit from bounties 4 568 180 cr
Combat bonds 33
Profit from combat bonds 348 000 cr
Assassinations 5
Profit from assassinations 340 237 cr
Highest single reward 729 412 cr
Skimmers killed 4

Crime

Fines issued 22
Lifetime fines value 25 039 cr
Bounties received/earned 4
Lifetime bounty value 2 000 cr
Highest bounty issued 500 cr

Smuggling

Black market network 5
Black market profit 32 364 cr
Commodities smuggled 5
Average profit 6 473 cr
Highest single transaction 15 162 cr

Trading

Market network 179
Trading profit 17 891 454 078 cr
Commodities traded 179 502
Average profit 29 330 253 cr
Highest single transaction 252 653 952 cr

Mining

Profits from mining 1 500 983 199 cr
Minerals refined 1 088
Materials collected 9 750

Exploration

Systems visited 14 467
Profits from exploration 1 049 161 111 cr
Level 2 detailed scans 21 565
Level 3 detailed scans 152 054
Highest payout 11 417 980 cr
Total hyperspace distance 539 755 ly
Total hyperspace jumps 15 964
Max distance from start 65 590,23 ly
Max distance from Sol 65 647,34 ly
Max distance from Colonia 46 528,88 ly
Approximate time played 18W 4D 16H 11M

Search and Rescue

Total items rescued 17
Total profit 315 258 cr
Total rescue transactions 5

Crafting

Number of engineers used 8
Number of upgrades generated 262
Grade 1 upgrades generated 71
Grade 2 upgrades generated 81
Grade 3 upgrades generated 67
Grade 4 upgrades generated 24
Grade 5 upgrades generated 19

Crew

Crew credits earned 57 723 995 cr
Crew hired 4
Crew fired 3
Crew lost 1

Multi-Crew

Total time in multi-crew 1H 3M 18S
Time in gunner role 1H 12M 58S